3D Animation Job Vacancies

12 of 12 3D Animation Jobs

Senior Technical Artist: Animation

London, England, United Kingdom
Rockstar Games
This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of London. WHAT WE DO Create and maintain Animation tools and pipelines. Continually innovate while solving technical problems. Work closely with fellow Technical Artists and related departments where tools and pipelines intersect. Provide support for an ever-growing … Animation team. RESPONSIBILITIES Design, develop, and support animation tools and pipelines in DCC and standalone contexts. Develop automated solutions to process data without user input. Provide thorough and thoughtful feedback (for example during code reviews and mentorship). Work with Runtime and Animation teams to push engine features forward. Write clear documentation for tools and workflows created. … long term projects or toolsets. SKILLS Experience mentoring more junior team members. A strong understanding of coding UI using PySide or PyQt. An understanding of the underlying math that 3D animation systems utilize. Foundational understanding in software engineering concepts and patterns. Strong problem-solving skills and ability to think outside the box. Experience driving new ideas forward from More ❯
Posted:

Computer Information Systems Adjunct Instructor

Jackson, Michigan, United States
Hybrid / WFH Options
Jackson College
Assistant, Secretarial Science, or Business Administration; or bachelor's degree with a minimum of 12 credits in field of study plus 2 years work experience in field. Graphic/3D Design 1. Bachelor degree or higher in Graphic Design, Web Design or Animation related field (BA, BS, or BFA) 2. Bachelor degree or higher in unrelated field and … years related professional experience Requirements by individual course for Graphic/3D Design: CIS 126, 128, 234, 245 adhere to CIS 127 adhere to or with proven knowledge of Adobe AI, PS, ID CC Software CIS 131, 133, 138 adhere to or CIS 132 adhere to or with proven knowledge of Adobe Illustrator CC Software CIS 134 adhere to … CC Software CIS 136, 230, 232 adhere to or with proven knowledge of Adobe InDesign CC Software CIS 171, 172, 173, 271 adhere to or with proven knowledge of 3D Animation software Supplemental Information Jackson College only accepts on-line applications though this system. For assistance with this, please call . Please use your legal first and last More ❯
Employment Type: Permanent
Salary: USD Annual
Posted:

Software Engineer

London, England, United Kingdom
Kaedim
Hi there! My name is Konstantina, I’m the founder of Kaedim. The inspiration for starting Kaedim came back in 2019 when I took a 3D modelling and a 3D animation course at university while studying Computer Science. I remember thinking, “How hard can it be?” The answer turned out to be: very. From trying to address … my own frustration, fast forward four years later: We are helping hundreds of game, product design, and e-commerce companies accelerate their 3D asset production pipelines in their daily work. We are supporting one of the top 10 games of all times as well as the largest e-commerce platform. We are profitable since 9 months post-launch. We … skills, including the ability to work in a fast-paced environment with cross-functional teams and manage multiple projects simultaneously. Nice to haves Familiarity with WebGL and three.js for 3D graphics programming and rendering. Experience with containerization using Docker for application deployment and management. Experience with AWS-SDK for cloud computing, including experience with AWS services such as EC2 More ❯
Posted:

Customer Support Engineer

London, England, United Kingdom
Kaedim
Hi there! My name is Konstantina, I’m the founder of Kaedim. The inspiration for starting Kaedim came back in 2019 when I took a 3D modelling and a 3D animation course at university while studying Computer Science. I remember thinking, “How hard can it be?” The answer turned out to be: very. From trying to address … my own frustration, fast forward four years later: We are helping hundreds of game, product design, and e-commerce companies accelerate their 3D asset production pipelines in their daily work. We are supporting one of the top 10 games of all times as well as the largest e-commerce platform. We have been profitable since 9 months post-launch. … paced environment with cross-functional teams and manage multiple projects simultaneously. Nice to haves Experience with React and Tailwind CSS for frontend development. Familiarity with WebGL and three.js for 3D graphics programming and rendering. Experience with containerization using Docker for application deployment and management. Experience with AWS-SDK for cloud computing, including experience with AWS services such as EC2 More ❯
Posted:

Principal Technical Artist: Animation

London, England, United Kingdom
Rockstar Games
This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of London. WHAT WE DO Create and maintain Animation tools and pipelines. Continually innovate while solving technical problems. Work closely with fellow Technical Artists and related departments where tools and pipelines intersect. Provide support for an ever-growing … Animation team. RESPONSIBILITIES Design, develop, and support animation tools and pipelines in DCC and standalone contexts. Develop automated solutions to process data without user input. Provide thorough and thoughtful feedback (for example during code reviews and mentorship). Work with Runtime and Animation teams to push engine features forward. Write clear documentation for tools and workflows created. … Experience mentoring more junior team members. A strong understanding of coding UI using PySide or PyQt including use of advanced features. A strong understanding of the underlying math that 3D animation systems utilize. A strong understanding of software engineering concepts and patterns. Strong problem-solving skills and ability to think outside the box. Experience driving new ideas forward More ❯
Posted:

Unreal artist

Londonderry, Northern Ireland, United Kingdom
Hybrid / WFH Options
Engine House - Realtime Animation Collective
Company Description We are Engine House - a realtime animation collective, attempting to combine work and fun, in the form of 3D animation, sometimes VFX. Looking for artists to join a collaborative and inspiring work environment. With a new studio location in Derry, Northern Ireland, we are looking to find local talented artists to push the boundaries of … real-time animation. Role Description A hybrid work setup, working both remotely and in the office. Tasks include modelling, texturing, lighting, vfx, animation etc etc. The ideal candidate should have a keen eye for detail and a passion for storytelling through animation. As a small studio our workflow can fluctuate so a contract position can easily develop into a … but have never used Unreal Engine before then please do get in touch, as all these programs are a variation on a theme anyway! Qualifications Experience in real-time animation, visual effects, and using Unreal Engine Proficiency in 3D modelling software, texturing, and lighting Excellent problem-solving skills and ability to troubleshoot technical issues Ability to work collaboratively More ❯
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AR/VR Animation Engineer - Vision Pro

London, United Kingdom
Apple Inc
technologies accessible to build delightful experiences. As part of our team you will have the opportunity to design, architect and develop start-of-the-art solutions to make character animation development accessible on our platforms. You are comfortable working in a dynamic, creative and fast paced environments. Engineers on our team will work quickly and smartly to determine viability … of ideas and technologies.You will need keen understanding of 3D animation development and an ambition to explore unknown teritories. In this position, you will work with our team of engineers, artists and designers and work closely with organization across Apple to develop these animation technologies. Minimum Qualifications Solid knowledge and experience with C++ Experience with real time … skeletal character animation techniques. Good understanding and comfort with 3D maths (linear algebra). Experience with game engines. Preferred Qualifications BS/MS in Computer Science OR equivalent experience. Detail-oriented approach to planning, execution, and maintenance. Excellent communication skills; ability to collaborate successfully with peers from diverse experiences and backgrounds. Excellent communication skills; ability to collaborate successfully More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Gameplay Animation Programmer

Manchester, Lancashire, United Kingdom
Cloud Imperium Games Limited
Senior Gameplay Animation Programmer Apply locations Manchester Time type: Full time Posted on: Posted 30+ Days Ago Job requisition id: JR100714 We are a crowdfunded company with a dedicated community of backers, committed to creating the "Best Damn Space Sim Ever". We value exceptional, diverse talent. In our innovative, multi-threaded engine, the Senior Gameplay Animation Programmer … role involves working on advanced features such as customizable run-time rigged faces with our DNA system, seamless motion matching with motion-captured data, and physicalized reactions combined with animation-driven ragdolls. Our focus is on technological innovation, scalability, and attention to detail. Founded in 2012, Cloud Imperium Games develops cutting-edge video games. We are currently working on … player game set in the same universe. Join us in pushing the boundaries of gaming history. Learn more about life at Cloud Imperium Games - Responsibilities of a Senior Gameplay Animation Programmer include: Designing and implementing reliable, scalable, and robust code. Documenting and peer reviewing technical designs across multidisciplinary teams. Collaborating with team members, mentoring, and working with cross-functional More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Animator, Bucharest Games

London, United Kingdom
Amazon
New World: Aeternum, a Lord of the Rings title, and collaborations like Lost Ark, THRONE AND LIBERTY, King of Meat, and upcoming Tomb Raider entries. Key Responsibilities Collaborate with Animation, Art, and Design teams to create engaging in-game animations. Utilize key frame and motion capture techniques to animate human and creature characters. Participate in critique sessions to improve … animation quality. Work with technical artists to optimize the animation pipeline. Assist Producers in setting realistic animation goals. A Day in the Life As a Gameplay Animator, you will create appealing creature and player animations, collaborating with various teams to develop workflows and deliver captivating animations that enhance player experience. You will have significant impact and creative … veterans, situated in the heart of Romania's capital, providing access to the city's vibrant cultural and economic scene. Basic Qualifications Portfolio/demo reel demonstrating understanding of animation for 3D human and organic figures, with descriptions per shot. Experience as an animator in the games industry. Proficiency with Maya or equivalent 3D animation software. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Media Designer / Motion Designer (m/w/d)

Arnold, England, United Kingdom
wenglor sensoric GmbH
und in dem Du Eigenverantwortung übernimmst – weil wir Dich respektieren und Dir vertrauen. Bewirb Dich jetzt und werde ein Teil der innovative family als ... Deine Aufgaben: Du bereitest 3D Daten in Cinema 4D auf Du erstellst 3D Anwendungswelten (Modellierung, Lightning, Shading und Texturing) Du sorgst für die Animation und das Rendering von 3D Bewegtbildern Du … d) oder vergleichbare Qualifikation Ein bis drei Jahre Berufserfahrung (Werbe-/PR-Agentur) und/oder Marketingabteilung Kenntnisse mit externen GPU-Render-Engines (Arnold, Octane, Redshift, etc.) Postproduction von 3D-Animations- und Realfilmen Kenntnisse im Umgang mit professionellem Videoequipment Wir bieten: Familiäres Umfeld mit flachen Hierarchien und ein wertschätzendes Miteinander Technisch sehr gut ausgestatteter Arbeitsplatz in einem modernen Umfeld More ❯
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Teacher of Games Development

Derby, Derbyshire, East Midlands, United Kingdom
Derby College
planning, preparing, delivering, and assessing Level 2 and 3 Games Development courses. You will have the opportunity to teach and inspire students in key areas such as: 2D and 3D animation 3D modelling and texturing Rendering Game design Visual programming (drag and drop) Concept art Rigging Blueprint programming (drag and drop) For a full explanation of the More ❯
Employment Type: Permanent
Salary: £40,000
Posted:

Lead Gameplay Animation Programmer

Manchester, Lancashire, United Kingdom
Cloud Imperium Games Limited
Lead Gameplay Animation Programmer page is loaded Lead Gameplay Animation Programmer Apply locations Manchester time type Full time posted on Posted 30+ Days Ago job requisition id JR100858 We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build … the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. In our bespoke, ground-breaking, multi-threaded engine the Lead Gameplay Animation Programmer is instrumental in driving the team to deliver high fidelity animated characters, vehicles, and environments in a large-scale interactive universe. Whether it is working on customisable run-time rigged … faces using our DNA system, researching seamless transitions via motion matching of large amounts of motion captured data or leveraging physicalized reactions together with animation driven ragdolls; the goal is always to be as ambitious as possible with focus on up-to-date technology, scalability for our massive scope and attention to every detail. Founded in 2012, Cloud Imperium More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
3D Animation
Median
£35,000