any of the following also beneficial C#, WinForms, WPF, Qt/QML framework, HTML5, experience with algorithmic problems (OpenCL, CUDA), Machine learning and AI, OpenGL, OpenGL Shaders, VTK, OSG, Vulkan, JIRA, TestRail, TFS, Git, Jenkins, csh/bash, batch files, cmake, PowerShell. About the Company Award winning and market leading More ❯
any of the following also beneficial C#, WinForms, WPF, Qt/QML framework, HTML5, experience with algorithmic problems (OpenCL, CUDA), Machine learning and AI, OpenGL, OpenGL Shaders, VTK, OSG, Vulkan, JIRA, TestRail, TFS, Git, Jenkins, csh/bash, batch files, cmake, PowerShell. About the Company Award winning and market leading More ❯
numeracy and understanding of mathematical modelling. - Experience with CUDA, multithreading, AI/ML would be advantageous. - Any exposure to 3D/2D graphics development (OpenGL, Vulkan) would be beneficial. The company offers an excellent remunerations package including annual bonus and significant enhanced pension contributions as well as private health and More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
Ecm Selection
and geological modelling including deformation modelling. 2D and 3D kinematic modelling techniques. Fracture modelling. Additional experience with: GUI development (Qt, QML); 3D graphics toolkits (OpenGL, Vulkan or shaders); CI experience (CMake, JIRA, Git, Jenkins); GIS development tools (GDAL API, MapBox API); multithreading/parallel computing (GPU programming or CUDA); MATLAB More ❯
Guildford, Surrey, United Kingdom Hybrid / WFH Options
ECM Selection (Holdings) Limited
modelling including deformation modelling. o 2D and 3D kinematic modelling techniques. o Fracture modelling. Additional experience with: GUI development (Qt, QML); 3D graphics toolkits (OpenGL, Vulkan or shaders); CI experience (CMake, JIRA, Git, Jenkins); GIS development tools (GDAL API, MapBox API); multithreading/parallel computing (GPU programming or CUDA); MATLAB More ❯
level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with any of DirectX/Vulkan/OpenGL/Metal Experience with AI and/or AI tooling in a game development context Experience with Unity and/or Unreal Engine Experience with More ❯
low-level Android programming. Experience with native Android debugging. Experience analyzing GPU-accelerated applications like games, image processing or GPGPU applications. Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs. About the job Google's software engineers develop the next-generation technologies that change how billions of users connect, explore More ❯
low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California if hired for this position, please click here for additional information. About More ❯
level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/or AI tooling in a game development context. Experience with real world node-graph optimization problems and/ More ❯
and C++ knowledge An understanding of computer architecture A comprehension of hardware design principles You might also have: An understanding of computer graphics and OpenGL/Vulkan/DirectX Knowledge of build systems (Make, CMake) and scripting languages (Python) Experience with concurrent systems Familiarity with SystemC Who we are Imagination More ❯
C++) • Motivated, able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or More ❯
C++) • Motivated, able to work under own initiative • Good communication skill, team player Skills you might also have • Knowledge of computer graphics and API (OpenGL, Vulkan, DirectX, or Metal) • Knowledge of computer hardware • Understanding of real-time rendering techniques and game engine architecture • Experience with profiling and optimizing software or More ❯
Proven in C# experience in the development of Graphics, CAD or Mathematical based software? Experienced in building software to create 3D models? Familiar with OpenGL or DirectX, or similar? Games-related programming? We're seeking a Full Stack Developer to join a growing development team. In this squad, you will More ❯
/C++ language for time-critical real-time simulation applications and should have some experience in the following areas: 3D scene image generation using OpenGL, Open Scene Graph (OSG) and/or GLSL software Programming of General Purpose Graphical Programming Units (GPGPUs) using CUDA or OpenCL Electro-Optical sensor design More ❯
Nottingham, Nottinghamshire, East Midlands, United Kingdom
ETS Technical Selection
in writing low-level code without reliance on pre-built libraries. Experience in developing real-time applications. Familiarity with multi-threaded programming. Knowledge of OpenGL, GTK, and CMake. Experience in designing and implementing graphical user interfaces. Competence in writing well-tested and testable code. Understanding of software development in regulated More ❯
Huawei Technologies Research & Development (UK) Ltd
technologies and graphics pipelines. Strong programming skills: C/C++, Python. Desired: Good understanding of mobile GPU architecture principles. Good understanding of Vulkan or OpenGL graphic API. Good written and verbal communication skills. Self-motivated, well organized, and a good team player. More ❯
of naval training and simulation systems, utilized throughout the US Navy. All software is developed in a Linux environment, and written in C++ and OpenGL, utilizing the Unreal graphics engine and various software packages. Make a Real-World Impact Your contributions won't go unnoticed or unused. Your creations will More ❯
Cambridge, Cambridgeshire, East Anglia, United Kingdom
Microtech Global Ltd
GPU software architecture or driver development. Strong programming skills in C++. Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12. More ❯
GPU software architecture or driver development. - Strong programming skills in C++. - Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12. More ❯
GPU software architecture or driver development. - Strong programming skills in C++. - Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12. More ❯
with lots of variety and future growth too. C++ Graphics Software Engineer requirements: - Strong modern C++ skills - Knowledge of 3D graphics/rendering (Unreal, OpenGL, DirectX, Vulkan ect.) - Good 3D maths - Eye for writing clean and maintainable code thriving on problem solving If you have a good background in C++ More ❯
development and integration, including sensor modeling. Technical Skills Proficiency in C++ and Java, working in both Windows and Linux environments. Familiarity with graphics development (OpenGL, video processing libraries), real-time processing, and MST standards (e.g., CIGI). Working knowledge of DevSecOps practices. Experience in simulation testing and system validation. Clearance More ❯
in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience with GPU More ❯
in a graphics-related field. In-depth knowledge of at least one modern 3D graphics API and its associated software ecosystems (e.g. Vulkan, DirectX, OpenGL ES, Metal). Demonstrable technical expertise in the optimisation of software targeting such ecosystems (e.g. game engines, visual effects, UI frameworks). Experience with GPU More ❯
/video interfaces. - Experience with multimedia frameworks like GStreamer, FFmpeg, or OpenMAX. - Understanding of hardware-accelerated codecs and GPU technologies. - Experience with GPU acceleration, OpenGL, or OpenCL. Knowledge of Yocto Project or other embedded Linux build systems. - Understanding of hardware architectures and interfaces (e.g., I2C, SPI, PCIe). - Experience with More ❯