Unity (Game Engine) Jobs

46 to 70 of 72 Unity (Game Engine) Jobs

Online Services Technical Director

London Area, United Kingdom
Hybrid / WFH Options
Langham Recruitment
C#. Thorough understanding of backend architectures for K8S, AWS, Azure, and/or GCP Knowledge of one or more game engines (Unreal, Unity, proprietary, Godot). Track record of success in managing technical teams and producing outcomes in a hurried, team-oriented setting. Working knowledge of chat … Recruitment Ltd acts as an employment agency and is registered in England and Wales (reg 11525223). Keywords: Online Services, Technical Director, AAA, Unreal, Unity, Python, C++, Golang, C#, AWS, Azure, K8S, GCP, Godot, CMS Systems more »
Posted:

DevOps Engineer (Web3)

United Kingdom
Hybrid / WFH Options
The Developer Link
AWS (EC2, Lambda, DynamoDB, AWS Fargate) Good understanding of best practices for cloud infrastructure and security Containers for app deployment (Docker) Nice to have: Unity/Unreal engine experience Experience building out infrastructure within a game environment Web3 knowledge and/or experience This is more »
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Fellow in Virtual Reality

Epping, United Kingdom
Essex & Herts Air Ambulance
Desirable Demonstrate an ability to process complex medical information and medical jargon. Experience of using FIGMA software Experience of project management software Knowledge of Unity and Unreal game engines Knowledge of 2D/3D design software for example Blender/Adobe creative cloud Evidence of submission of more »
Employment Type: Secondment
Salary: Negotiable
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Junior Developer

United Kingdom
Hybrid / WFH Options
IQM Ltd
⚠️ Are you struggling to read this job ad? Please reach out! We encourage applicants of all flavours to apply, and wouldn't want you to be discouraged by a big block of text! ⚠️ Role overview: We're looking for an more »
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Unity Software Engineer - Graphics

London Area, United Kingdom
Hybrid / WFH Options
Norconsulting Global Recruitment
Unity Software Engineer - Graphics Location: London, UK Type: Hybrid (70% office) Compensation Range: £60K - £80K About Us: At the forefront of programmable matter, our company is pioneering the future of manufacturing through robotics and AI. Our mission is to make matter programmable, eliminating the need for human hands in … repetitive tasks, we enable humans to engage in more meaningful activities, enhancing productivity and innovation across global manufacturing sectors. About the Role: As a Unity Software Engineer - Graphics , you will be instrumental in developing synthetic data solutions to power our AI Research and Development. Your expertise will help create … generating synthetic datasets mirroring real-world diversity and accuracy. Enhance and expand our data generation systems and simulations. Implement new procedural generation systems using Unity, C++ and 3D rendering to train AI models. Collaborate with the R&D team to brainstorm and test new system expansions. Optimize data anonymization more »
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Senior Game Designer

Royal Leamington Spa, England, United Kingdom
Eleven Eleven
Company | F2P Mobile Games Studio 📏 Size | 350-400 people 🧢 Role | Senior Game Designer 🎯 Areas | F2P mobile game design (casual/hybrid-casual) 📍 Based | Leamington Spa 💻 Hybrid | 3 days a week in-office (Tuesday-Thursday) 💰 Offer | £35-42k GBP + annual bonus Hi👋 Eleven Eleven are … growth period as the begin the journey of expanding their portfolio of world class F2P games. They are now looking for a Senior Game Designer who: Must have 4 + years of experience in … developing F2P mobile design features/mechanics Must have shipped 1-2 F2P mobile titles as a Game Designer Developed games using Unity The studio can provide assistance with relocation and any visa support, but there is no flexibility on the on-site nature of the role. more »
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Client Engineer

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … across disciplines. FLSA Classification (US Only): Exempt People Manager: No What You'll Do Partner with multiple disciplines to develop and prove out game features and mechanics. Build features in a way that enables easy testing and flexibility during development. With a highly collaborative team, you will prototype … game development experience or a demonstrative equivalent level of expertise. Bachelor's degree preferred, or equivalent years of work experience. Proficiency with Unity and C#. Experience with a variety of client-based game systems and rapid prototyping. Exceptional work ethic and passion for growth. Ability more »
Employment Type: Permanent
Salary: USD Annual
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Client Engineer

Seattle, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … across disciplines. FLSA Classification (US Only): Exempt People Manager: No What You'll Do Partner with multiple disciplines to develop and prove out game features and mechanics. Build features in a way that enables easy testing and flexibility during development. With a highly collaborative team, you will prototype … game development experience or a demonstrative equivalent level of expertise. Bachelor's degree preferred, or equivalent years of work experience. Proficiency with Unity and C#. Experience with a variety of client-based game systems and rapid prototyping. Exceptional work ethic and passion for growth. Ability more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Client Engineer

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … across disciplines. FLSA Classification (US Only): Exempt People Manager: No What You'll Do Partner with multiple disciplines to develop and prove out game features and mechanics. Build features in a way that enables easy testing and flexibility during development. With a highly collaborative team, you will prototype … game development experience or a demonstrative equivalent level of expertise. Bachelor's degree preferred, or equivalent years of work experience. Proficiency with Unity and C#. Experience with a variety of client-based game systems and rapid prototyping. Exceptional work ethic and passion for growth. Ability more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Senior Technical Artist

London Area, United Kingdom
DiverseJobsMatter
JOB DESCRIPTION Job Title: Senior Technical Artist Team: Art & Animation Position Overview We are looking for a Senior Technical Artist with a strong Unity background to join our Art & Animation Team, working on Football Manager™. Our Tech Art Team comprises hybrid creative and technical operators who liaise between … discipline and problem solve between departments. Senior Technical Artist is a multifaceted role responsible for bridging artistic vision and technical expertise in a game development environment. They comprehend the functional impact of artistic development across the business, possesses cross-team knowledge, and communicate effectively with various teams and … with the wider Art & Animation team to provide assets compatible with Animation/Match Team pipelines Knowledge, Skill and Experience 4+ years’ experience using Unity and strong working knowledge of best practices within it C# scripting within Unity is essential – Python within 3D applications is a bonus Fluent more »
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VB3/4 Developers

Central London, London, United Kingdom
Exposed Solutions
innovative client. Experience Required 5+ years experience ofmedia/game production Sound technical understanding of VR/AR Comprehensive understanding of VBS, Unity, 3D Process driven with strong project implementation skills Extensive experience in process analysis and gathering skills ALL APPLICANTS MUST BE FREE TO WORK IN more »
Employment Type: Contract
Posted:

Senior Media Developer

Reading, Berkshire, South East, United Kingdom
Hybrid / WFH Options
Raytheon
our Customer's training courses in accordance with Courseware/Media production process, Development Manual and Style Guide. Interactive media to be developed in Unity using 3D assets provided by 3D developers. You will be responsible for building the interactive functionality as part of our training delivery resource. To … environments exploiting effective asset management and workflow. Visualising and planning of media along a timeline. Candidate Requirements: The ideal candidate has a background in Unity based interactive media design, is comfortable working within a standardised development environment, thinks creatively, is confident, excels in a collaborative team atmosphere, and is more »
Employment Type: Permanent, Work From Home
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Environment Artist for a leading Gaming Studio

Birmingham, England, United Kingdom
Hybrid / WFH Options
Experis UK
Environment Artist | Unreal Engine | UE4 | Maya | Zbrush | Photoshop Do you dream of creating epic graphic art? Do you want to join one of the most exciting and award winning gaming studios? My client are looking for a talented Environment Artist with several years’ experience. Reporting to the Lead … Environment Artist, you will be responsible for the creative design and technical implementation of our game worlds along with the creation of gameplay items, environmental objects/props architecture and beautiful flora to furnishing our game worlds. You will have a varied and challenging role in … value, tone, silhouette, composition etc. • Experience in world or level building in one or more current generation engines/modelling tools (UE4/5, Unity, CryEngine, 3DS Max, Maya etc.). • Competent in relevant art creation software – Maya, Z brush, Photoshop, Substance Painter and Designer. • Portfolio demonstrating relevant artistic more »
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Graphics Engineer

Staines, Surrey, South East
IC Resources
principles and algorithms. Hands-on experience with graphics APIs such as OpenGL, Vulkan, and Direct X. Familiarity with game engines such as Unity and Unreal Engine. Excellent problem-solving skills and attention to detail. Ability to work effectively both independently and as part of a team in more »
Employment Type: Contract
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Graphic Programmer

Birmingham, England, United Kingdom
Hybrid / WFH Options
Amiqus - Games Recruitment Specialists
through a period of expansion and require this Graphics Programmer to help with aspects such as optimisation, rendering pipelines and helping develop the game further. As the Graphics programmer you’ll be the expert in the team, you’ll get involved with working on the studios game … push the boundaries graphically of an already successful title. You’ll work on both high level and low-level programming working closely with the Unity engine. This is a great opportunity to become an integral part of this exciting studio who are working on something new in regards to … in the games industry • Strong Graphics/Rendering experience • C++ or C# experience • Experience with working on Console or PC games • Strong experience with Unity and HLSL • Experience of writing Shaders • A strong portfolio demonstrating live code or games you’ve worked on would be a bonus This is more »
Posted:

Senior VFX Artist - Multiple Projects

Oxford, England, United Kingdom
Hybrid / WFH Options
Rebellion
in Rebellions games. Not only particle effects, but screen post effects, material effects, mesh destruction effects and UI effects developed in Rebellions propriety engine "Asura". You will be assisting the VFX lead in creating project specific processes and industry beating VFX for an exciting brand new I.P. … and willing to assist in VFX project bible materials Create a set of Key VFX concepts to sell the visual direction of the game Help to build a solid template library of assets that other members of the dev team can utilise Be a mentor and help get … example to your team regulars and juniors Requirements Extensive professional experience and knowledge of: 3D Studio Max Maya Blender Another VFX tool (Unreal/Unity/Proprietary) Photoshop Simulation software (EmberGen, Houdini, Cinema 4d, etc.) After Effects Great written and verbal communication is a must Be fully versed in more »
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Curriculum Specialists

London Area, United Kingdom
Hybrid / WFH Options
BrainsparkGames
the UK national curriculum, for primary and secondary pupils. We condense 12 weeks term time learning into a few hours of fun, fast game play. Having won numerous awards and grants including; 7 x Innovate UK grant winners, Top European Tech Startup … To ‘AWE XR Watch Auggie Award 2023,’ ASU+GSV Elite 200 (world’s top 200 most innovative EdTech companies), Top 30 Global Winner of GSV & Unity ‘EdTech Creator Challenge’ and selected for Creative Industries Councils ‘100 Ones to Watch 2021’, featured in UK TechNews as “One of London’s Most more »
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Technical Designer

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … improve the development pipeline. Design and develop gameplay mechanics through scripting. What you'll bring Five (5) to seven (7) years of professional game development experience or a demonstrative equivalent level of expertise. Bachelor's degree preferred. Proficiency with Unity. Pokémon TCG knowledge is a plus. Exceptional work … especially within teams and with technical information. Ability to accurately identify and navigate risks through the product planning process. Experience with creating and supporting Unity Editor tools. Experience working with Perforce/version control. Experience with live and content supported projects. How you'll be successful Passion for Pokémon more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Designer

Seattle, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … improve the development pipeline. Design and develop gameplay mechanics through scripting. What you'll bring Five (5) to seven (7) years of professional game development experience or a demonstrative equivalent level of expertise. Bachelor's degree preferred. Proficiency with Unity. Pokémon TCG knowledge is a plus. Exceptional work … especially within teams and with technical information. Ability to accurately identify and navigate risks through the product planning process. Experience with creating and supporting Unity Editor tools. Experience working with Perforce/version control. Experience with live and content supported projects. How you'll be successful Passion for Pokémon more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Designer

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the … improve the development pipeline. Design and develop gameplay mechanics through scripting. What you'll bring Five (5) to seven (7) years of professional game development experience or a demonstrative equivalent level of expertise. Bachelor's degree preferred. Proficiency with Unity. Pokémon TCG knowledge is a plus. Exceptional work … especially within teams and with technical information. Ability to accurately identify and navigate risks through the product planning process. Experience with creating and supporting Unity Editor tools. Experience working with Perforce/version control. Experience with live and content supported projects. How you'll be successful Passion for Pokémon more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
efficacy of our content pipelines and workflows. The primary role is to develop tools, scripts, and plugins to facilitate art asset integration into the Unity engine. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization. … UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and … and technologies. What you'll bring Five (5) to seven (7) years of relevant professional experience or a demonstrated equivalent level of expertise. Professional Unity experience with a thorough understanding of the engine's framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Bellevue, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
efficacy of our content pipelines and workflows. The primary role is to develop tools, scripts, and plugins to facilitate art asset integration into the Unity engine. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization. … UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and … and technologies. What you'll bring Five (5) to seven (7) years of relevant professional experience or a demonstrated equivalent level of expertise. Professional Unity experience with a thorough understanding of the engine's framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Seattle, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
efficacy of our content pipelines and workflows. The primary role is to develop tools, scripts, and plugins to facilitate art asset integration into the Unity engine. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization. … UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and … and technologies. What you'll bring Five (5) to seven (7) years of relevant professional experience or a demonstrated equivalent level of expertise. Professional Unity experience with a thorough understanding of the engine's framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Lead Artist (permanent, in-studio, south-coast, UK)

Portsmouth, England, United Kingdom
Freejam
Freejam (https://freejamgames.com/), developers of the online multiplayer game Robocraft (http://robocraftgame.com), is now looking for a Lead Artist to join our growing … team to build the long-awaited sequel Robocraft 2 (https://www.robocraft2.com/). Robocraft 2 is developed using cutting-edge technologies, including Unity DOTS and Havok Physics. This is a full-time, permanent, in-studio role based in Portsmouth, UK. Applicants should be eligible to work in … artists Proven experience with hard-surface modelling and texturing to AAA standards Experience with environment art, landscape, foliage, and prop asset creation Experience with Unity HDRP lighting, atmospherics, post-processes, PBR materials An understanding of building shaders with node graphs such as Unity Shader Graph The software we more »
Posted:

Licensing Artist

London, England, United Kingdom
Hybrid / WFH Options
DiverseJobsMatter
. Proficient in Autodesk Maya and Z-Brush. Basic understanding of design systems and design software such as Figma/Sketch. Experience working with Unity or similar game engine. Working knowledge of Blender a bonus, but not essential. Passion for and knowledge of world football, specifically kits more »
Posted:
Unity (Game Engine)
10th Percentile
£27,500
25th Percentile
£31,500
Median
£40,617
75th Percentile
£52,500
90th Percentile
£65,000