Senior Technical Animator - Freelance
- Location
- Greater London, England, United Kingdom
demands of our artistic and gameplay vision, using our internal Maya rigging tools. Skinning high density characters with optimal deformation Modifying and adapting Python-based rig definitions so as to address unique character requirements, all the while keeping the codebase consistent Collaborate with engineers to solve complex technical challenges … dynamic asset types, in particular Physics and Cloth Assets. Proven skills in Maya character rigging and skinning for realistic characters. Strong proficiency with python tools programming. Outstanding communication skills and the ability to collaborate effectively with artists and engineers. Desirable: Proficiency in C++ Experience with procedural animation techniques A deep ...