Remote Maya Jobs

11 of 11 Remote Maya Jobs

Game Developer (Visa Sponsorship Available)

Liverpool, Lancashire, United Kingdom
Hybrid / WFH Options
Techwaka
Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software (e.g., Blender, Maya) is a plus Strong problem-solving skills and ability to work under pressure in a fast-paced environment Excellent communication and teamwork skills to collaborate effectively with diverse teams More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Technical Assistant - ILM London

London, United Kingdom
Hybrid / WFH Options
Disney Cruise Line - The Walt Disney Company
operating systems. Professional experience programming (i.e. C/C++) and scripting language experience (i.e. Python, Perl) a must. Understanding of, and experience with, 3D modeling/animation software (i.e. Maya) highly desired. Familiarity with film, video and animation post production and/or computer graphics techniques highly desired. Excellent verbal and written communication skills required. Strong social skills and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior 2D/3D Creative Production Artist/Animator

Oxford, Oxfordshire, England, United Kingdom
Hybrid / WFH Options
Creative Recruitment
and technologies in the slot game industry. Requirements A strong portfolio showcasing 2D/3D production artwork, preferably related to slot and casino games. Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools. Experience in creating 2D and 3D assets for games, including texturing, lighting, shading, rigging, and animation. Knowledge of game art pipelines and best More ❯
Employment Type: Full-Time
Salary: Salary negotiable
Posted:

Senior 2D/3D Concept Game Designer / Animator

Oxford, Oxfordshire, England, United Kingdom
Hybrid / WFH Options
Creative Recruitment
style games. Demonstrate experience in producing concept art and specifications from game briefs that can be translated into production-ready games by artistic teams. Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools. Experience in creating 2D and 3D assets for games, including textures, lighting, shading, rigging, and animation. Familiarity with game art pipelines and best More ❯
Employment Type: Full-Time
Salary: Salary negotiable
Posted:

Mobile Game Designer

United Kingdom
Hybrid / WFH Options
Creative Recruitment Limited - Creative, Digital Marketing, AI, Content Creators & Technical Talent
and 3D artwork, ideally in slots/casino games. Proven ability to create production-ready concept art from briefs. Proficiency in industry-standard tools such as Spine, Photoshop, Illustrator, Maya, Blender, or similar. Experience in asset creation including textures, lighting, shading, rigging, and animation. Understanding of game art pipelines and optimisation best practices. Familiarity with AI tools that enhance More ❯
Posted:

Senior 2D/3D Creative Production Game Artist

Oxford, England, United Kingdom
Hybrid / WFH Options
Creative Recruitment Limited - Creative, Digital Marketing, AI, Content Creators & Technical Talent
and technologies in the slot game industry Requirements: A strong portfolio of 2D/3D production artwork, preferably related to slots and casino games. Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools. Experience in creating 2D and 3D assets for games, including textures, lighting, shading, rigging, animation, etc. Knowledge of game art pipelines and best More ❯
Posted:

Senior 2D/3D Creative Production Game Artist

banbury, south east england, united kingdom
Hybrid / WFH Options
Creative Recruitment Limited - Creative, Digital Marketing, AI, Content Creators & Technical Talent
and technologies in the slot game industry Requirements: A strong portfolio of 2D/3D production artwork, preferably related to slots and casino games. Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools. Experience in creating 2D and 3D assets for games, including textures, lighting, shading, rigging, animation, etc. Knowledge of game art pipelines and best More ❯
Posted:

Lead Animation Programmer

London, United Kingdom
Hybrid / WFH Options
Warner Media, LLC
across the Code team Technical Requirements Advanced understanding of C++ and software development Proficient understanding of modern animation pipelines and tools Comprehensive understanding of animation tools such as 3DSMax, Maya, or MotionBuilder, with experience developing plugins for DCC tools a plus Good understanding of the main gaming platforms and the requirements needed to develop software on them Good understanding More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior JavaScript Full Stack Developer

London, United Kingdom
Hybrid / WFH Options
Belmond Management Limited
of slow travel, Belmond has been operating the Venice Simplon-Orient-Express since 1982. The group later expanded to include pristine beach resorts, such as Maroma on the Riviera Maya, historic hideaways such as Villa San Michele in the Florentine foothills, urban icons, such as Copacabana Palace in Rio de Janeiro, and gateways to UNESCO world heritage sites, such More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Expert Lighting Artist

London, United Kingdom
Hybrid / WFH Options
Blizzard Entertainment
environment of creativity, trustand excellence. The skills we seek: Extensive prior experience in a Lighting role, with prior experience gained in the gaming industry). Excellent working knowledge of Maya and Photoshop or equivalent. In-depth knowledge of physicallybased lighting. Strong understanding of advanced lighting fundamentals. Strong sense of lighting theory; color space, exposure, light fixtures, natural light, reflections More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Technical Animator

Horsham, Sussex, United Kingdom
Hybrid / WFH Options
SEGA
and games animation Strong ability to communicate clear direction, break down tasks and feedback to help mentor, guide and educate fellow teammates. Experience with commonly used DCCs such as Maya & MoBu Excellent knowledge of Python and coding standards Excellent knowledge of complex rigging systems Excellent understanding of in-engine character and animation systems - locomotion, modular character setups, runtime deformation … equivalent role. Solid understanding of 3D math (linear algebra, vector and matrix math) Experience with Unreal Engine Experience with complex face rig setup - FACs based. Experience with C++/Maya API & Plugin writing Experience with 3DS Max & Blender Experience with motion capture pipelines and shoots About Creative Assembly Creative Assembly crafts deep and detailed games that last, entertaining millions More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted: