hardware, and/or non-traditional immersive environments 5+ years development experience with Python, C#, Kotlin, JavaScript, or C++ Experience with object-oriented programming and design Experience with gameengine audio implementation and middleware (e.g., Wwise, FMOD Studio, Unreal MetaSounds) Understanding of DSP and audio signal processing Hands-on experience integrating machine learning models (TensorFlow, PyTorch … generative sound or music creation, speech synthesis, and natural language processing (NLP) Audio Implementation experience and/or design for shipping AR and VR experiences using platforms such as Unity, Unreal Engine, Spark, React, Snap, and MARS Experience with WebAudio, Tone.js, and OpenAL for interactive audio applications Knowledge of acoustics, equipment set ups and calibration experience with More ❯
hardware, and/or non-traditional immersive environments 5+ years development experience with Python, C#, Kotlin, JavaScript, or C++ Experience with object-oriented programming and design Experience with gameengine audio implementation and middleware (e.g., Wwise, FMOD Studio, Unreal MetaSounds) Understanding of DSP and audio signal processing Hands-on experience integrating machine learning models (TensorFlow, PyTorch … generative sound or music creation, speech synthesis, and natural language processing (NLP) Audio Implementation experience and/or design for shipping AR and VR experiences using platforms such as Unity, Unreal Engine, Spark, React, Snap, and MARS Experience with WebAudio, Tone.js, and OpenAL for interactive audio applications Knowledge of acoustics, equipment set ups and calibration experience with More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯
Twilight Towers, just hit soft launch. We're looking for a Staff Game Engineer to help take it global. You'll be the technical heartbeat of the Unity client - dive deep into Unity, architect clean and scalable systems, and obsess over performance. It's a hands-on, high-impact role where you'll blend craft, architecture … and optimization, to help shape how we build at Fortis. What You'll Achieve Profile and optimize Unity runtime performance across gameplay, rendering, and asset systems on mobile platforms Architect scalable, data-oriented systems for ECS, animation, physics, and UI frameworks Lead investigations into CPU, GPU, and memory bottlenecks, defining baselines and measurable performance targets Build and evolve profiling … tools, telemetry systems, and diagnostic frameworks for mobile optimization Refactor complex gameplay code for clarity, modularity, and performance Mentor engineers in Unity performance patterns, Burst/Job System usage, and mobile optimization practices Collaborate with design, art, and backend teams to deliver new features that meet both creative and performance goals Contribute to the long-term Unity architecture More ❯