at least one AAA title in a UI/UX leadership capacity. Strong understanding of UI frameworks, rendering pipelines, and front-end programming (e.g., C++, Blueprint, Scaleform, Unity UI, Unreal UMG). Deep knowledge of interaction design principles, accessibility standards, and game platform requirements. Proven ability to manage large cross-functional teams and lead multi-project initiatives. Preferred Experience More ❯
Corsa Competizione. The Role - Responsibilities Researching and planning your own tasks. Collaborating with multiple disciplines around the world on systems and features. Writing high standard C++ code in both Unreal and Proprietary engines. Reporting back to project leads and producers. Striving to learn and improve. Essential Skills + Experience Languages: C++ Techniques: Object-oriented development Enthusiasm: Willing to take More ❯
etc.) Production Ready : ETL pipelines, version control, Agile methodologies It would be a major advantage if you have experience with: Experience with 3D/GIS domains Familiarity with Unity, Unreal, or 3D modelling tools AWS data systems (Lake Formation, RDS, DynamoDB) Spatial/temporal modelling experience Docker and AIOps practices What makes this role stand out? Technical Freedom: Work More ❯
Brighton, England, United Kingdom Hybrid / WFH Options
Rocket Science Group
Write clean, maintainable, and optimized code for UI features, screens, menus, and HUDs. WHAT WE VALUE: Game Development Experience: 3+ years of programming experience with game engines (e.g., Unity, Unreal, or proprietary systems). Technical Proficiency: Strong C C# skills and solid math foundations. UI System Expertise: Proven ability to design, implement, and maintain UI systems in game environments. More ❯
St Albans, England, United Kingdom Hybrid / WFH Options
Magnopus
Magnopus, St Albans, England, United Kingdom Join or sign in to find your next job Join to apply for the QA Lead (12 Month Contract) role at Magnopus This range is provided by Magnopus. Your actual pay will be based More ❯
About Steel City Interactive SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype More ❯
Guildford, England, United Kingdom Hybrid / WFH Options
Hypersonic Laboratories
charge of the technical vision and execution of HELIX. You’ll operate as a founding engineer or technical cofounder , helping scale our modular, multiplayer-first sandbox framework built on UnrealEngine 5 . This is a hands-on leadership position: you’ll be actively coding while also working closely with production to manage a small core team of … the development process, and ensuring our systems meet the scale and ambition of our platform. The ideal candidate would have 10+ years of experience and at least 3 shipped UnrealEngine titles , deep Unreal expertise (including networking, plugins, and tools), and a passion for building powerful and extensible systems. You’ll work directly with leadership to ensure … is a hands-on leadership role. Overseeing and implementing systems across gameplay, networking, tooling, UI, online services, backend, and DevOps. Collaborating with other departments (gameplay, art, production) to ensure engine features meet evolving needs. Spearheading the adoption of AI/ML-driven workflows and tooling across the engineering org. Recruiting, onboarding, and mentoring technical team members. Maintaining a high More ❯
high-quality real-time content for feature films and episodic productions. As a Realtime Technical Artist, you'll work with Supervisors to deliver high-quality real-time assets in UnrealEngine, focusing on shaders, lighting, and particle effects. Collaborating with character and environment artists, you'll contribute to asset creation and look development while ensuring best practices in … lighting techniques. You'll be involved in developing tools, optimising workflows, and ensuring the best possible visual output in Unreal Engine. This role is based in the office, with travel required to work at the studios and potentially abroad. What you'll do: Create high-quality 3D assets, built in UnrealEngine and in external DCCs like … Maya or Houdini, modelling high poly, hard surface and organic forms as well as creating textures and shaders. Working with Lookdev assets in UnrealEngine - you'll create photoreal assets optimised for VP workflows and VR - focussing on PBR workflows, realistic lighting and performance optimisation. Create high-quality, photoreal environments with bespoke kits and marketplace content for Level More ❯
gaming developer with a pipeline of exciting projects, aiming to fuel further growth of the business and your career. Role: Develop and deliver high-quality game code for AAA Unreal 4 projects. Responsibilities: Collaborate with the UI Team to develop fully realized and functional game UI. Communicate and collaborate with the Programming and Design Teams to deliver polished and … preferred). Experience with game-specific UI, including animation and a keen eye for layout and usability for UX. Good working knowledge of C++. At least 1 year of UnrealEngine 4 experience with a strong understanding of UnrealEngine tools. Understanding of content structure and management codebases, with the ability to learn existing code quickly. … Debugging skills across required languages, with profiling and optimization abilities. Knowledge of UnrealEngine 4 blueprint, UMG logic, and gameplay logic assemblies. Ability to create prototypes that match design criteria quickly. Experience in developing high-quality UI systems for both single and multiplayer games. Demonstrate the ability to: Think critically about game UI requirements. Self-motivate and take More ❯
deployment of our next-generation interactive displays and smart mirror systems. You’ll work across a wide range of technologies — from embedded system setup to real-time data streaming, UnrealEngine integration, computer vision pipelines, and remote device management. You’ll be responsible for building and maintaining production-ready systems across hardware and software, working closely with the … deployment of our next-generation interactive displays and smart mirror systems. You’ll work across a wide range of technologies — from embedded system setup to real-time data streaming, UnrealEngine integration, computer vision pipelines, and remote device management. You’ll be responsible for building and maintaining production-ready systems across hardware and software, working closely with the … and manage remote device management, over-the-air updates, and monitoring tools Integrate CMS backends to deliver dynamic and personalized content to devices in the field Build and configure UnrealEngine scenes that visualize real-time data inputs, support body tracking interaction, and dynamically render UI/AR layers for smart mirror experiences Collaborate with Unreal developers More ❯
Guildford, England, United Kingdom Hybrid / WFH Options
Hypersonic Laboratories
charge of the technical vision and execution of HELIX. You’ll operate as a founding engineer or technical cofounder , helping scale our modular, multiplayer-first sandbox framework built on UnrealEngine 5 . This is a hands-on leadership position: you’ll be actively coding while also working closely with production to manage a small core team of … the development process, and ensuring our systems meet the scale and ambition of our platform. The ideal candidate would have 10+ years of experience and at least 3 shipped UnrealEngine titles , deep Unreal expertise (including networking, plugins, and tools), and a passion for building powerful and extensible systems. You’ll work directly with leadership to ensure … is a hands-on leadership role. Overseeing and implementing systems across gameplay, networking, tooling, UI, online services, backend, and DevOps. Collaborating with other departments (gameplay, art, production) to ensure engine features meet evolving needs. Spearheading the adoption of AI/ML-driven workflows and tooling across the engineering org. Recruiting, onboarding, and mentoring technical team members. Maintaining a high More ❯
what you've been on the hunt for! To help us support epic, unannounced projects we're looking for a technical artist or graphics engineer/programmer skilled with UnrealEngine's render pipeline. The ideal candidate would have : Proven experience with at least UnrealEngine in graphical pipeline related tasks such as advanced post processes … modifying parts of the pipeline in a custom engine, Experience in robust game optimization Previous work in VR, console or mobile is a big plus Good written and spoken English Good communication skills, always being respectful of others and their work Solid C++ foundations Solid mathematical skills Readiness to be mentored, open to feedback and criticism Experience with graphics … all there is to know about mobile optimization and VR, great, if not, no problem. What we're really looking for is an individual with strong working knowledge of UnrealEngine 4 and/or 5 and graphics programming. Your team will be a safe space to learn, grow, communicate and achieve your goals. Responsibilities: We are a More ❯
London, England, United Kingdom Hybrid / WFH Options
Companion Group
execution. Working closely with cross-disciplinary teams, you’ll ensure that every feature, environment, and interaction aligns with a cohesive, player-first experience. Your leadership, hands-on experience with UnrealEngine, and background in game design and 3D art will help shape projects that resonate with players and partners alike. We’re looking for someone who is adaptable … by contributing to pitches and creative proposals, assisting with new projects with clear creative guidance. Champion story and world-building, shaping the emotional core of titles while working with UnrealEngine to prototype and direct real-time experiences. Mentor and manage creative teams (art and design), setting clear goals, driving quality, and fostering professional growth. Partner with publishing … game development, with at least 2 shipped titles in a creative leadership role (AA or AAA). Proven leadership in game design or 3D art. Hands-on experience with UnrealEngine in a creative capacity. Track record of delivering creative direction in collaborative, multidisciplinary environments. Strong understanding of game systems, storytelling, and visual design. Proficiency with tools like More ❯
London, England, United Kingdom Hybrid / WFH Options
Epic Games
core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right … by our community and users. We’re constantly innovating to raise the bar of engine and game development. ENGINEERING - UNREALENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that … support, guide, and implement advanced character rendering techniques. Work on rendering efforts to meet the technical goals determined by the MetaHuman organization in Epic and work closely with the UnrealEngine rendering team. Responsible for optimizing and improving advanced character rendering infrastructure systems including hair rendering, texture streaming, virtual texturing, mGPU, etc. Drive tools that go along with More ❯
from diverse creative backgrounds. About the Role: As an Interactive Technical Artist, you will play a key role in shaping and enhancing art pipelines. Your deep understanding of the UnrealEngine 5 content creation pipeline, coupled with knowledge of computer hardware specifications, will be pivotal in driving performance goals and optimizations for projects. Essential Skills: UnrealEngine … and evolving art pipelines Strong problem-solving ability with attention to detail Effective communication skills, balancing Creative and Technical requirements Desirable Skills: Technical Artist experience (highly advantageous) Experience with Unreal Insights, Substance suite, VR design and deployment, Niagara, Blueprints, and C++ (advantageous) Knowledge of architecture (desirable) Roles and Responsibilities: Establish efficient pipelines for data ingestion into Unreal from More ❯
newly announced free-to-play mech shooter game, by Wargaming, one of the biggest publishers of free-to-play games in the world. This strategic and tactical game in UnrealEngine 5, blends mech hero combat with Battle Royale and Extraction gameplay in a rich, futuristic setting, where players fight over a rare resource called Starfall. Each Hunter … to GPU behavior across different hardware. Collaborate with artists, designers, and gameplay programmers to deliver cutting-edge visuals with optimal performance. Research, prototype, and implement advanced rendering features within UnrealEngine 5 Contribute to long-term rendering architecture planning and performance strategy. Review code and mentor colleges, setting high standards for rendering quality and performance. What are we … hardware. Experience writing shaders in HLSL, GLSL, CG, or similar. Proven ability to profile and optimize both GPU and Render Thread performance using tools such as RenderDoc, PIX, NSight, Unreal Insights, etc. Strong debugging skills, especially in diagnosing and fixing GPU crashes and rendering-related stability issues. Ability to communicate clearly and collaborate effectively across disciplines. What additional skills More ❯
London, England, United Kingdom Hybrid / WFH Options
Companiongroup
intersection, is fluent in real-time rendering, and can create materials that are both expressive and efficient. Your Responsibilities: Design, prototype, and implement stylised materials and surface shaders within Unreal Engine. Collaborate with Concept Artists and 3D teams to translate the game’s visual identity into real-time materials. Optimise material performance across platforms, with special consideration for console … Work closely with VFX, lighting, and tech art teams to create visually cohesive and performant environments. Your Profile: 3+ years of experience in the game industry. Deep expertise in UnrealEngine’s material editor and shader pipeline (custom nodes, parameterisation, etc.). Strong understanding of PBR workflows, stylised rendering, and real-time lighting. Familiarity with HLSL, node-based … shader creation, and performance debugging tools (e.g., RenderDoc, Unreal Insights). Solid grasp of GPU performance and platform optimisation principles. Familiarity with DCC tools (Maya, Blender, Houdini, Substance Painter, etc.). Strong problem-solving skills and the ability to collaborate with cross-disciplinary teams. Self-motivated, organised, and able to work independently. Bonus Skills: Experience with material authoring tools More ❯
London, England, United Kingdom Hybrid / WFH Options
2K
newly released free-to-play mech shooter game, by Wargaming, one of the biggest publishers of free-to-play games in the world. This strategic and tactical game in UnrealEngine 5, blends mech hero combat with Battle Royale and Extraction gameplay in a rich, futuristic setting, where players fight over a rare resource called Starfall. Each Hunter …/2D Hybrid Workflow Utilize either Blender, Maya or C4D to integrate our Hunters and their unique abilities into 3D environments, and polish them into 2D marketing art. Use UnrealEngine to create artwork using our in-game assets and maps, including setting up in game screenshots. Enhance visuals with photorealistic detail using Photoshop and optionally Stable Diffusion. … with designers, other artists, and narrative stakeholders to ensure all visual content aligns with brand and gameplay vision. What are we looking for? Expert knowledge of Photoshop, Blender, and UnrealEngine Strong experience in 2D and 3D hybrid art production Proven ability to model and texture realistic environments and scenes Exceptional composition, lighting, and storytelling skills Portfolio showcasing More ❯
Liverpool, England, United Kingdom Hybrid / WFH Options
Firesprite
Designer or a Senior looking to take that next step. A designer with a solid understanding of player psychology and user-centred design principles. A great working knowledge of Unrealengine or equivalent engine experience. Someone who is keen to put the user experience first. A willingness to blend cinematography and good user experience into one core … value set. An outstanding team collaborator and someone who can take the initiative in problem solving for the team. Excellent communication, organisational and interpersonal skills. Desirable Skills: Experience of Unreal 5 blueprints and other Unreal tools. Proficiency with design and prototyping tools (e.g., Figma, Adobe XD, Sketch, Axure.) Curious about accessibility design and inclusive UX practices. Experience in More ❯
at World Makers, you will be responsible for designing, developing, and maintaining the systems that power our online games. You will work closely with our game designers, artists and engine developers, to ensure that our online games push the capabilities of Unreal Engine. This is a hybrid role. The successful applicant will be expected to spend two days … with technical artists and testers to build and iterate compelling multiplayer moments with complex animation and VFX requirements. Bonus Skills At least 5 years of game development experience with Unreal Engine. Strong programming background and experience with using C++. Experience in creating features for a networked multiplayer game. Solid understanding of mathematical principles relevant to game development. Ability to More ❯
London, England, United Kingdom Hybrid / WFH Options
Improbable
open metaverse to life. As Principal Rendering Engineer in MSquared you will be responsible for maintaining and improving world leading technology. Areas for Impact Develop and maintain core graphics engine systems and tools. Optimize rendering performance, ensuring high framerates and efficient GPU/CPU memory usage across multiple hardware platforms and operating systems. Collaborate closely with gameplay, engine … NSight, RenderDoc, and PIX. Solid understanding of core real-time rendering algorithms (e.g., deferred rendering, shadow mapping). Bonus Points If You Experience with commercial game engines, such as UnrealEngine or CryEngine. Deep familiarity with UnrealEngine’s rendering systems, such as: Render Dependency Graph (RDG) Shader compilation pipelines Indirect drawing Nanite Lumen Niagara Temporal More ❯
to our network of developers and partner studios around the world to help them unlock the true potential of their games. What the Role Entails • Collaborate with artists and engine programmers to design rendering solutions, write shaders, and achieve artistic effects. • Design art resource specifications to ensure that the project's art assets are implemented in accordance with the … specifications. • Profile game performance and design optimization plans. • Work with artists and engine programmers to resolve issues that arise during the daily use of tools and engines. • Identify problems in the art pipeline and develop tools to improve the efficiency of the art workflow. • Collaborate with artists and engine programmers to research and develop new tools and new … features of the game engine, develop sample projects, and promote the application of technologies. Who We Look For • Have a solid art foundation: Be able to understand structure, light, color, material, etc. well. • Be familiar with common art tools: Such as Houdini or Blender, 3dMax or Maya, Substance. • Be familiar with scripting languages: At least one of Python and More ❯
colour theory application Excellent knowledge of Figma and Adobe software for 2D Design Appreciation of current interaction and design trends in Games, particularly across PC & Console titles Experience with UnrealEngine and node-based visual scripting is highly desirable Knowledge of Unreal materials/shaders for UI texture optimisation and animation is beneficial Demonstrate motion graphic skills … colour theory application Excellent knowledge of Figma and Adobe software for 2D Design Appreciation of current interaction and design trends in Games, particularly across PC & Console titles Experience with UnrealEngine and node-based visual scripting is highly desirable Knowledge of Unreal materials/shaders for UI texture optimisation and animation is beneficial Demonstrate motion graphic skills More ❯
closely with the community and marketing teams, capturing visuals that inspire and elevate the RuneScape: Dragonwilds brand across channels. What you’ll be doing: Capture cinematic-quality footage from UnrealEngine 5 using Sequencer and in-engine tools. Extract, optimise, and repurpose game assets for marketing use. Create polished 2D assets using Adobe After Effects, Photoshop, and … with our audience and elevate player hype. What we’re looking for: A strong portfolio showcasing trailers and promotional content with cinematic flair and high visual impact. Proficiency in UnrealEngine 5, including Sequencer and asset handling. Experience with Adobe Creative Suite, particularly After Effects and Photoshop. 3D experience in tools like Blender, Maya, or 3ds Max, especially More ❯