Bury, Greater Manchester, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Greater Sheffield Area, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Leigh, Greater Manchester, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
london, south east england, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Central London / West End, London, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
london (city of london), south east england, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Ashton-Under-Lyne, Greater Manchester, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
london (west end), south east england, United Kingdom Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Familiarity with game engines such as Unreal Engine or Unity Experience with scripting languages such as Python Knowledge of common DCC tools, such as Maya, 3DS Max, or Houdini Experience with version control systems like Git Experience working in an Agile development environment 25 Days Holiday, plus 1 day More ❯
Southampton, England, United Kingdom Hybrid / WFH Options
Kinetic Games
performance profiling and optimization for multi-platform games. Excellent programming skills in C# Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar). Strong communication skills, with the ability to explain technical processes to non- technical team members. Ability to work independently and More ❯
character animation and behavior. Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/ More ❯
i.e. C/C++) and scripting language experience (i.e. Python, Perl) a must. Understanding of, and experience with, 3D modeling/animation software (i.e. Maya) highly desired. Familiarity with film, video and animation post production and/or computer graphics techniques highly desired. Excellent verbal and written communication skills More ❯
feature films. Ability to work in a defined schedule and flag any concerns that could impact the completion of the task. Extensive experience with Maya, Mari, Houdini and Linux. Proficient understanding of Katana and/or Solaris. Python knowledge. Solid understanding of Surfacing department workflows (textures, texel density, shading More ❯
detail and photorealism. Mentored by your lead, you deliver the highest quality imagery for the Clients' configurable assets. Primary Skills Required: Working knowledge in Maya and Nuke Understanding of MEL/Python/TCL in similar CGI workflows CG Generalist background Skills: Pre-existing knowledge of the Clients' product More ❯
detail and photorealism. Mentored by your lead, you deliver the highest quality imagery for the Clients' configurable assets. Primary Skills Required: Working knowledge in Maya and Nuke Understanding of MEL/Python/TCL in similar CGI workflows CG Generalist background Skills: Pre-existing knowledge of the Clients' product More ❯
creative and visual instinct. What we're looking for: Experience working with Unreal Engine. Advanced experience with Unreal's Blueprints system. Advanced experience with Maya and/or Houdini. Experience with VR/AR authoring in Unreal. Shader programming experience. You might also have: Scripting skills with MEL, Python More ❯
Stratford-upon-avon, Warwickshire, United Kingdom Hybrid / WFH Options
Jaguar & Land Rove
the Vehicle Design Director Experience using 2D design compositing & editing tools e.g. Photoshop, After Effects & Premiere Experience using 3D modelling & visualisation tools e.g. VRED, Maya, Blender & Unreal Understanding of the Vehicle Design process and knowledge of design roles, from concept generation to production design delivery An exceptional understanding and More ❯
showcasing world-class character and creature animations. A deep understanding of animation principles and how they enhance gameplay. Proficiency with industry-standard tools like Maya and game engines. A genuine passion for animation, games, and storytelling. Knowledge of character rigging and scripting (advantageous but not essential). A self More ❯
but it's not a must!) Knowledge of applications and plugins used by Hogarth Production - Adobe Creative Suite, Maxon Cinema4D, The Foundry Nuke, AutodeskMaya, Mudbox and Flame, Side FX Houdini, Blackmagic DaVinci Resolve. Experience of Render farms (software and hardware) and render managers (Deadline etc). Experience of More ❯
at the studios and potentially abroad. What you'll do: Create high-quality 3D assets, built in Unreal Engine and in external DCCs like Maya or Houdini, modelling high poly, hard surface and organic forms as well as creating textures and shaders. Working with Lookdev assets in Unreal Engine More ❯
Middlesbrough, Yorkshire, United Kingdom Hybrid / WFH Options
Double Eleven Ltd
advanced techniques like PBR, ray tracing, and GI in ways understandable to engineers, artists, and clients Communicate effectively with content creators using tools like Maya or Max to ensure asset pipelines align with rendering goals Adaptability to new APIs Shader development and optimisation experience Proven experience in cross-disciplinary More ❯
Strong proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software engineering best … troubleshoot challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as Unreal Engine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio More ❯
This position will be supported from a home office; location can be anywhere in the UK. Maya HTT is a world leading software developer and engineering solutions provider focused on CAE, CAD, CAM, and PLM. A long-time partner of Siemens Digital Industries Software, Maya HTT collaborates in … AI, and engineering services to help clients and partners worldwide boost performance, improve quality, drive down costs, and harness the value of their data. Maya HTT has a growing services organisation that engages with customers worldwide from its Montreal headquarters to deliver its technologies and expertise. Particularly our Product … CAD, CAM. Experience in Engineering, Industrial, or Manufacturing related environment. Position requires strong interpersonal skills, ownership, communication skills, and problem-solving capabilities. Why join Maya HTT? Permanent Position and Competitive Base Salary. Employer-Paid Benefits starting from Day One: private healthcare, vision and dental care, travel insurance, critical illness More ❯
reviews, recruitment, and onboarding. Qualifications Strong portfolio demonstrating AAA quality work in engine (Unreal, Unity, or proprietary). Excellent knowledge of industry-standard software (Maya, Max, ZBrush, Photoshop, Substance Designer). Solid modeling and texturing skills. Expertise in Photoshop, Zbrush/Mudbox, Maya, Substance Designer. Knowledge of real More ❯
/TCL/MEL to deliver high-quality configurable imagery - Leverage a strong CG Generalist background to set standards in content production - Employ proven Maya and Nuke experience to achieve photorealism in projects - Apply working knowledge in game engine driven pipelines and C++ for seamless execution - Create and optimize … understanding of colour theory What You Will Bring: - Expertise in Python/TCL/MEL and a robust CGI Generalist background - Proven experience with Maya and Nuke - Familiarity with game engine driven pipelines and C++ - Experience in pipeline creation, preferably with knowledge in Django/HTML/Java/ More ❯