Maya Jobs in England

26 to 50 of 51 Maya Jobs in England

Senior Game Artist - Remote - Job ID40586

Bury, Greater Manchester, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Posted:

Senior Game Artist - Remote - Job ID40586

Greater Sheffield Area, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Posted:

Senior Game Artist - Remote - Job ID40586

Leigh, Greater Manchester, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Posted:

Senior Game Artist - Remote - Job ID40586

london, south east england, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Posted:

Senior Game Artist - Remote - Job ID40586

Central London / West End, London, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Posted:

Senior Game Artist - Remote - Job ID40586

london (city of london), south east england, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Posted:

Senior Game Artist - Remote - Job ID40586

Ashton-Under-Lyne, Greater Manchester, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Posted:

Senior Game Artist - Remote - Job ID40586

london (west end), south east england, United Kingdom
Hybrid / WFH Options
Humand Talent
2D and 3D artwork (bonus points for work related to slot or casino-style games). Fluency with tools such as Spine, Photoshop, Illustrator, Maya, or Blender. Plus a curiosity for emerging technologies. Experience with game art production pipelines, including texturing, shading, rigging, and animation . A strong understanding More ❯
Posted:

Tools Engineer

Leamington Spa, Warwickshire, United Kingdom
Lighthouse Games
Familiarity with game engines such as Unreal Engine or Unity Experience with scripting languages such as Python Knowledge of common DCC tools, such as Maya, 3DS Max, or Houdini Experience with version control systems like Git Experience working in an Agile development environment 25 Days Holiday, plus 1 day More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Technical Artist

Southampton, England, United Kingdom
Hybrid / WFH Options
Kinetic Games
performance profiling and optimization for multi-platform games. Excellent programming skills in C# Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar). Strong communication skills, with the ability to explain technical processes to non- technical team members. Ability to work independently and More ❯
Posted:

Graphics Software Engineer - Pipeline/Tooling, Reality Labs (Avatars) Bellevue, WA +1 locations ...

Arnold, Nottinghamshire, United Kingdom
Meta
character animation and behavior. Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems. Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles. Experience with any of DirectX/Vulkan/OpenGL/Metal. Experience with AI and/ More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Technical Assistant - ILM London

London, United Kingdom
Hybrid / WFH Options
The Walt Disney Company
i.e. C/C++) and scripting language experience (i.e. Python, Perl) a must. Understanding of, and experience with, 3D modeling/animation software (i.e. Maya) highly desired. Familiarity with film, video and animation post production and/or computer graphics techniques highly desired. Excellent verbal and written communication skills More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Technical Surfacing TD (DNEG Animation)

London, United Kingdom
DNEG Group
feature films. Ability to work in a defined schedule and flag any concerns that could impact the completion of the task. Extensive experience with Maya, Mari, Houdini and Linux. Proficient understanding of Katana and/or Solaris. Python knowledge. Solid understanding of Surfacing department workflows (textures, texel density, shading More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

CGI Generalist

warwick, midlands, United Kingdom
Contechs
detail and photorealism. Mentored by your lead, you deliver the highest quality imagery for the Clients' configurable assets. Primary Skills Required: Working knowledge in Maya and Nuke Understanding of MEL/Python/TCL in similar CGI workflows CG Generalist background Skills: Pre-existing knowledge of the Clients' product More ❯
Posted:

CGI Generalist

Warwick, north west england, United Kingdom
Contechs
detail and photorealism. Mentored by your lead, you deliver the highest quality imagery for the Clients' configurable assets. Primary Skills Required: Working knowledge in Maya and Nuke Understanding of MEL/Python/TCL in similar CGI workflows CG Generalist background Skills: Pre-existing knowledge of the Clients' product More ❯
Posted:

Technical Artist - Immersive

London, United Kingdom
Framestore Limited
creative and visual instinct. What we're looking for: Experience working with Unreal Engine. Advanced experience with Unreal's Blueprints system. Advanced experience with Maya and/or Houdini. Experience with VR/AR authoring in Unreal. Shader programming experience. You might also have: Scripting skills with MEL, Python More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Visualisation Manager

Stratford-upon-avon, Warwickshire, United Kingdom
Hybrid / WFH Options
Jaguar & Land Rove
the Vehicle Design Director Experience using 2D design compositing & editing tools e.g. Photoshop, After Effects & Premiere Experience using 3D modelling & visualisation tools e.g. VRED, Maya, Blender & Unreal Understanding of the Vehicle Design process and knowledge of design roles, from concept generation to production design delivery An exceptional understanding and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Studio Gobo Europe United Kingdom Game Development In-Office Animator Brighton, England, United ...

Brighton, Sussex, United Kingdom
KEYWORDS STUDIOS
showcasing world-class character and creature animations. A deep understanding of animation principles and how they enhance gameplay. Proficiency with industry-standard tools like Maya and game engines. A genuine passion for animation, games, and storytelling. Knowledge of character rigging and scripting (advantageous but not essential). A self More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Production Support Engineer FTC

London, United Kingdom
Hybrid / WFH Options
Hogarth Worldwide Ltd
but it's not a must!) Knowledge of applications and plugins used by Hogarth Production - Adobe Creative Suite, Maxon Cinema4D, The Foundry Nuke, Autodesk Maya, Mudbox and Flame, Side FX Houdini, Blackmagic DaVinci Resolve. Experience of Render farms (software and hardware) and render managers (Deadline etc). Experience of More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Realtime Technical Artist (Expression of Interest)

London, United Kingdom
Framestore Limited
at the studios and potentially abroad. What you'll do: Create high-quality 3D assets, built in Unreal Engine and in external DCCs like Maya or Houdini, modelling high poly, hard surface and organic forms as well as creating textures and shaders. Working with Lookdev assets in Unreal Engine More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Graphics Programmer

Middlesbrough, Yorkshire, United Kingdom
Hybrid / WFH Options
Double Eleven Ltd
advanced techniques like PBR, ray tracing, and GI in ways understandable to engineers, artists, and clients Communicate effectively with content creators using tools like Maya or Max to ensure asset pipelines align with rendering goals Adaptability to new APIs Shader development and optimisation experience Proven experience in cross-disciplinary More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Pipeline Engineer - Studio (UK)

England, United Kingdom
Halon Entertainment LLC
Strong proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software engineering best … troubleshoot challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as Unreal Engine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

PLM Solution Architect

London, United Kingdom
Maya Heat Transfer Technologies
This position will be supported from a home office; location can be anywhere in the UK. Maya HTT is a world leading software developer and engineering solutions provider focused on CAE, CAD, CAM, and PLM. A long-time partner of Siemens Digital Industries Software, Maya HTT collaborates in … AI, and engineering services to help clients and partners worldwide boost performance, improve quality, drive down costs, and harness the value of their data. Maya HTT has a growing services organisation that engages with customers worldwide from its Montreal headquarters to deliver its technologies and expertise. Particularly our Product … CAD, CAM. Experience in Engineering, Industrial, or Manufacturing related environment. Position requires strong interpersonal skills, ownership, communication skills, and problem-solving capabilities. Why join Maya HTT? Permanent Position and Competitive Base Salary. Employer-Paid Benefits starting from Day One: private healthcare, vision and dental care, travel insurance, critical illness More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Technical Artist - Remote

England, United Kingdom
Hybrid / WFH Options
Yelzkizi
reviews, recruitment, and onboarding. Qualifications Strong portfolio demonstrating AAA quality work in engine (Unreal, Unity, or proprietary). Excellent knowledge of industry-standard software (Maya, Max, ZBrush, Photoshop, Substance Designer). Solid modeling and texturing skills. Expertise in Photoshop, Zbrush/Mudbox, Maya, Substance Designer. Knowledge of real More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior CGI Generalist

Gaydon, Warwickshire, United Kingdom
Jonathan Lee Recruitment Ltd
/TCL/MEL to deliver high-quality configurable imagery - Leverage a strong CG Generalist background to set standards in content production - Employ proven Maya and Nuke experience to achieve photorealism in projects - Apply working knowledge in game engine driven pipelines and C++ for seamless execution - Create and optimize … understanding of colour theory What You Will Bring: - Expertise in Python/TCL/MEL and a robust CGI Generalist background - Proven experience with Maya and Nuke - Familiarity with game engine driven pipelines and C++ - Experience in pipeline creation, preferably with knowledge in Django/HTML/Java/ More ❯
Employment Type: Contract
Rate: £33.91/hour
Posted:
Maya
England
10th Percentile
£40,021
25th Percentile
£41,750
Median
£47,500
75th Percentile
£48,750
90th Percentile
£51,375