Maya Jobs in the UK

1 to 25 of 32 Maya Jobs in the UK

Senior IT Architect - Platinion - Salesforce/CRM

London, United Kingdom
Boston Consulting Group
presence spans across the globe, with offices in Asia, Europe, and South and North America. Our New York-based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh-based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients' total digital transformation through technology, design, cybersecurity, and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior IT Architect - Platinion - SAP Functional/ Tech

London, United Kingdom
Boston Consulting Group
presence spans across the globe, with offices in Asia, Europe, and South and North America. Our New York-based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh-based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients' total digital transformation through technology, design, cybersecurity, and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

IT Manager - Platinion - Financial Services or Insurance

London, United Kingdom
Boston Consulting Group
presence spans across the globe, with offices in Asia, Europe, and South and North America. Our New York-based North American team began in 2014 and in 2017 acquired MAYA Design, a Pittsburgh-based digital design and innovation lab, to grow our capabilities around technology and design. We support our clients' total digital transformation through technology, design, cybersecurity, and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Game Developer (Visa Sponsorship Available)

Liverpool, Lancashire, United Kingdom
Hybrid / WFH Options
Techwaka
Knowledge of game design principles, mechanics, and player psychology Familiarity with version control systems (e.g., Git) and Agile development methodologies Experience in 3D modeling and animation software (e.g., Blender, Maya) is a plus Strong problem-solving skills and ability to work under pressure in a fast-paced environment Excellent communication and teamwork skills to collaborate effectively with diverse teams More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Pipeline Engineer

London, United Kingdom
DNEG Group
software development best practices: version control (Git), testing, CI/CD, containerization (Docker/Podman), and scalable system design. Hands-on experience with DCC applications; such as Nuke, Houdini, Maya, Unreal, and their respective scripting or expression languages (e.g. VEX, TCL) is a strong asset. Familiarity with production tracking tools like FPT (Autodesk Flow Production Tracking), ftrack, or similar. More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Animation Programmer

United Kingdom
Build a Rocket Boy
debugging high performing, multi-threaded solutions Excellent understanding of animation technologies, such as animation trees, IK, retargeting, and motion matching. Bonus Experience developing workflows with animation tools such as Maya and MotionBuilder Shipped at least one multi-platform game on PC or current gen consoles. Benefits Our Global Benefits & Perks Unlimited coaching & therapy - with Oliva, to support your mental More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Games Design Tutor

East London, London, England, United Kingdom
Morgan Hunt Recruitment
A degree or equivalent professional qualification in Game Design, Game Development, Interactive Media, or a related field Experience in using industry-standard tools such as Unity, Unreal Engine, Autodesk Maya, Blender, or Adobe Creative Suite Teaching or training experience in a post-16 or further education environment (or willingness to work towards a teaching qualification) Strong communication and classroom More ❯
Employment Type: Full-Time
Salary: £40,000 per annum
Posted:

Technical Assistant - ILM London

London, United Kingdom
Hybrid / WFH Options
Disney Cruise Line - The Walt Disney Company
operating systems. Professional experience programming (i.e. C/C++) and scripting language experience (i.e. Python, Perl) a must. Understanding of, and experience with, 3D modeling/animation software (i.e. Maya) highly desired. Familiarity with film, video and animation post production and/or computer graphics techniques highly desired. Excellent verbal and written communication skills required. Strong social skills and More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Senior Pipeline Engineer - Unreal Engine (UK)

England, United Kingdom
Halon Entertainment LLC
fields. Deep understanding of animation, modeling, rigging, and rendering pipelines. Proficiency in Python programming. Experience with Unreal Engine: Blueprints, Animation Blueprints, Python API. Familiarity with DCC tools such as Maya, Houdini, Blender, Substance Painter. Knowledge of version control systems like Perforce or Git. Understanding of SOLID principles and best practices in software engineering. Ability to troubleshoot and resolve pipeline More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Tools Engineer

Leamington Spa, Warwickshire, United Kingdom
Lighthouse Games
to create impactful tools Desirable Familiarity with game engines such as Unreal Engine or Unity Experience with scripting languages such as Python Knowledge of common DCC tools, such as Maya, 3DS Max, or Houdini Experience with version control systems like Git Experience working in an Agile development environment 25 Days Holiday, plus 1 day for your birthday Studio Shutdown More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

3D Character Artist

London, United Kingdom
Hybrid / WFH Options
Companion Group Ltd
game art, with at least 3+ years focused on character creation. Expertise in stylised, retro-inspired art styles focusing on imaginative, non-photorealistic design. Proficiency in industry-standard tools: Maya/Blender, Photoshop, ZBrush, Substance Designer/Painter. Familiarity with Unreal Engine and performance optimization for the Nintendo Switch. Experience preparing characters for animation, including rigging. Problem-solving skills More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Producer

Brighton, Sussex, United Kingdom
GDS Prague
tracking/scheduling tools What you might have JIRA and Confluence expertise Experience working with different production methodologies Basic knowledge of video game editor and related software (3ds Max, Maya, Motion Builder, Blender, etc.) Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Animation Programmer

London, England, United Kingdom
Hybrid / WFH Options
Warner Bros. Discovery
across the Code team Technical Requirements Advanced understanding of C++ and software development Proficient understanding of modern animation pipelines and tools Comprehensive understanding of animation tools such as 3DSMax, Maya, or MotionBuilder, with experience developing plugins for DCC tools a plus Good understanding of the main gaming platforms and the requirements needed to develop software on them Good understanding More ❯
Posted:

Senior 3D Artist

Midlands, United Kingdom
ENVISAGE RECRUITMENT LIMITED
methodical and efficient design. Proficient in capturing physical references for digital reproduction, with a strong knowledge of photography, optics, and digital scanning techniques. Experience with V-Ray and Autodesk Maya for material creation. Extensive experience with Unreal Engine for material development. Advanced skills in Adobe Creative Suite (Photoshop, Illustrator). Proficient in Substance Designer for texture creation. Expert in More ❯
Employment Type: Permanent
Posted:

Senior 3D Artist

Nationwide, United Kingdom
Envisage Recruitment Limited
methodical and efficient design. Proficient in capturing physical references for digital reproduction, with a strong knowledge of photography, optics, and digital scanning techniques. Experience with V-Ray and Autodesk Maya for material creation. Extensive experience with Unreal Engine for material development. Advanced skills in Adobe Creative Suite (Photoshop, Illustrator). Proficient in Substance Designer for texture creation. Expert in More ❯
Employment Type: Contract
Posted:

3D Stylized Environment Artist Project Lead

Arnold, Nottinghamshire, United Kingdom
Room 8 Studio
creating high-poly and low-poly models of stylized environment, weapons, and hard surface assets based on concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and texture baking (normal, AO, etc.); Stylized texturing skills in Substance Painter and/or hand-painted texturing; Ability to interpret More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Lead Pipeline & Tools Engineer Programming Sheffield

Sheffield, Yorkshire, United Kingdom
Steel City Interactive Ltd
direction and culture of excellence. Knowledge,Skills & Experience Proven experience as a Tools Engineer on one or more AAA titles. Strong knowledge of DCC tools such as 3DS Max, Maya, Substance Suite, and Houdini. Experience with Unreal Engine 4 or 5 pipelines and Tools. Experience with source control systems such as Git, Perforce etc. Expertise in creating tools, pipelines More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Pipeline Technical Director

London, United Kingdom
Pixomondo
TD within the VFX, or Animation industry • Experience with using Python, Mel and TCL in a produciton environment. • Experience with Windows and Linux. • Solid understanding and production experience with Maya, Houdini, Nuke, and ShotGrid. • Strong understanding of colorspaces and OCIO . • Strong grasp of asset and shot workflows across departments. • Familiarity with git/svn and collaborative workflows (code More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Technical Artist

London, United Kingdom
Hybrid / WFH Options
Companion Group Ltd
Familiarity with HLSL, node-based shader creation, and performance debugging tools (e.g., RenderDoc, Unreal Insights). Solid grasp of GPU performance and platform optimisation principles. Familiarity with DCC tools (Maya, Blender, Houdini, Substance Painter, etc.). Strong problem-solving skills and the ability to collaborate with cross-disciplinary teams. Self-motivated, organised, and able to work independently. Bonus Skills More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Animator, Bucharest Games

London, United Kingdom
Amazon
to 3D human bipedal figures as well as other organic forms. Please provide description of your work per shot. - Experience in the games industry as an animator - Experience with Maya or equivalent 3D Animation package PREFERRED QUALIFICATIONS - Experience working with mocap and key framed animation techniques - Skill in another art-related fields - illustration, painting, technical art - Knowledgeable about game More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Creative Director

United Kingdom
Hybrid / WFH Options
Companiongroup
multidisciplinary environment. Strong understanding of game systems, storytelling, and visual design with the ability to blend these into cohesive player experiences. Proficiency with creative toolsets such as Unreal Engine, Maya, Substance, Photoshop, or equivalent. An excellent communicator with the ability to inspire teams and manage feedback loops, Experience in managing relationships with stakeholders both internal and external. Creative pragmatism More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Software Engineer, Graphics Rendering Bellevue, WA +5 locations • • Engineering Engineering

Arnold, Nottinghamshire, United Kingdom
Meta
algebra Experience with low level performance profiling and optimization Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles Experience with either DirectX/Vulkan/OpenGL/Metal For those who live in or expect to work from California More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

Slot Game Artist

Leeds, England, United Kingdom
Hybrid / WFH Options
Premier Group
/3D work (ideally in gaming or slot content) • Proven experience turning briefs into visually led concepts, moodboards, and production-ready assets • Proficiency with tools like Spine, Photoshop, Illustrator, Maya, Blender • Confident with animations, lighting, shading, rigging and optimisation workflows • Versatility across a range of styles: realistic, stylised, fantasy, sci-fi, etc. • Understanding of game asset pipelines and performance More ❯
Posted:

Realtime Environment Artist

London, United Kingdom
Framestore Limited
international relocation or VISA applications for this role at this time. What you'll do: Create high-quality 3D assets, built in Unreal Engine and in external DCCs like Maya or Houdini, modelling high poly, hard surface and organic forms as well as creating textures and shaders Working with Lookdev assets in Unreal Engine - you'll create photoreal assets More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:

PLM Solution Architect

London, United Kingdom
Maya Heat Transfer Technologies
This position will be supported from a home office; location can be anywhere in the UK. Maya HTT is a world leading software developer and engineering solutions provider focused on CAE, CAD, CAM and PLM. A long-time partner of Siemens Digital Industries Software, Maya HTT collaborates in providing software, AI, and engineering services to help clients and … partners worldwide boost performance, improve quality, drive down costs, and harness the value of their data. Maya HTT has a growing services organisation that engages with customers worldwide from its Montreal headquarters to deliver its technologies and expertise. Particularly our Product Lifecycle Management (PLM) team, customer base and project complexity are growing and a solution architect plays a crucial … or products. Knowledge of IT, CAD, CAM. Experience in Engineering, Industrial, or Manufacturing related environment Position requires strong interpersonal skills, ownership, communication skills and problem solving capabilities. Why join Maya HTT? Permanent Position andCompetitive Base Salary. Employer-Paid Benefits starting from Day One: private healthcare, vision and dental care, travel insurance, critical illness, income protection and life insurance Retirement More ❯
Employment Type: Permanent
Salary: GBP Annual
Posted:
Maya
25th Percentile
£46,250
Median
£47,500
75th Percentile
£48,750