Lecturer to join our Creative Industries team. You'll deliver engaging and effective teaching across Levels 2 and 3, helping students explore theory and develop practical skills in game art, design, and development. Key Responsibilities Plan, design … and deliver high-quality lessons in games design and development. Support and inspire students through practical workshops, project-based learning, and portfolio development. Guide students in software use (e.g., Unity, Unreal, Maya, 3ds Max), 2D/3D asset creation, narrative design, mechanics, and user experience. Continuously design and assess student work, providing timely feedback. Collaborate with industry professionals and … Art, Multimedia, Computer Science with Game modules, or related fields. Industry experience in games design, asset creation, or interactive media. Familiarity with relevant software (e.g., Unity, Unreal Engine, graphic and modeling tools). Excellent communication, organisational, and teamwork skills. Valid enhanced DBS clearance. Desirable: Experience teaching in FE/higher education or mentoring More ❯
Department Overview: The Gaming, Developer and Future Technology Group (GDFT) are PlayStation’s technology experts. We research and develop innovative technologies that push the boundaries of play, helping game developers make the best games on PlayStation. Within GDFT is the SIE Connected Content Group, based in London, whose function is future feature prototype exploration & validation. Role Overview: You … part of a multidisciplinary team, researching and implementing distributed systems and service architecture utilising a wide range of technologies.You will be developing proof-of-concepts, exploring impacts on game and platform feature development, supporting multiple research teams, and collaborating on new concepts. Our focus is always changing to experiment in new areas and with new ideas, so you … not all) of the following: Bachelor's-level degree in Computer Science or relevant games industry professional experience. Familiarity with gameengine technologies (e.g. Unreal, Unity). Experience of performance optimization and parallel computing (e.g. non-uniform memory access). Strong technical background in game development, rendering or Computer Science. Familiarity with source More ❯
NFL Rivals title. As a Gameplay Specialist on the team, you will be responsible for designing, developing, and maintaining the in game mechanics and UI of our Unity-based game, under the direction of our Senior Engineering Manager. The ideal candidate has a strong background in gameplay engineering, HUD UI implementation, and client-server architecture … ideally in a Unitygame development environment. Required Skills & Experience • Degree in Computer Science or a related field. • Proven experience as a Gameplay Engineer in Unitygame development, with at least 3 years of gameplay experience. • Proficient in C# with a strong understanding of object oriented programming . • Knowledge of 3D Vector math and … common data structures. • Experienced with Unity's scripting API, editor tools and features. • Strong problem-solving and analytical skills , with the ability to debug and resolve complex issues. • Excellent communication and teamwork skills, with the ability to collaborate effectively with cross-functional teams. Attributes • Implement design concepts as functional and engaging gameplay mechanics. • Design and implement reusable gameMore ❯
NFL Rivals title. As a Gameplay Specialist on the team, you will be responsible for designing, developing, and maintaining the in game mechanics and UI of our Unity-based game, under the direction of our Senior Engineering Manager. The ideal candidate has a strong background in gameplay engineering, HUD UI implementation, and client-server architecture … ideally in a Unitygame development environment. Required Skills & Experience • Degree in Computer Science or a related field. • Proven experience as a Gameplay Engineer in Unitygame development, with at least 3 years of gameplay experience. • Proficient in C# with a strong understanding of object oriented programming . • Knowledge of 3D Vector math and … common data structures. • Experienced with Unity’s scripting API, editor tools and features. • Strong problem-solving and analytical skills , with the ability to debug and resolve complex issues. • Excellent communication and teamwork skills, with the ability to collaborate effectively with cross-functional teams. Attributes • Implement design concepts as functional and engaging gameplay mechanics. • Design and implement reusable gameMore ❯
Brighton, England, United Kingdom Hybrid / WFH Options
Mythical Games
NFL Rivals title. As a Gameplay Specialist on the team, you will be responsible for designing, developing, and maintaining the in game mechanics and UI of our Unity-based game, under the direction of our Senior Engineering Manager. The ideal candidate has a strong background in gameplay engineering, HUD UI implementation, and client-server architecture … ideally in a Unitygame development environment. Required Skills & Experience • Degree in Computer Science or a related field. • Proven experience as a Gameplay Engineer in Unitygame development, with at least 3 years of gameplay experience. • Proficient in C# with a strong understanding of object oriented programming . • Knowledge of 3D Vector math and … common data structures. • Experienced with Unity’s scripting API, editor tools and features. • Strong problem-solving and analytical skills , with the ability to debug and resolve complex issues. • Excellent communication and teamwork skills, with the ability to collaborate effectively with cross-functional teams. Attributes • Implement design concepts as functional and engaging gameplay mechanics. • Design and implement reusable gameMore ❯
network you want to login/join with: The Company: Our Client is a BAFTA-nominated, multi-award winning developer working in a niche mobile, web and console game space. Their titles have accounted for more than 500 million online play sessions and 80 million boxed products sold around the world. They work with some of the most … and perhaps some knowledge of Unity. The Role: Reporting to the Technical Lead, the successful candidate will be responsible for implementing technical solutions for a wide variety of game elements and will work collaboratively with a small team of designers, programmers and artists. … You will be responsible for:- Job Requirements : • Two years Professional game development experience • Console and Handheld industry experience highly valued • C++ and/or C# experience essential • Unity3D experience useful but not essential • Ability to write robust, cross platform, reusable and maintainable code • Mobile game development on iOS and Android platforms highly valued • Ability to conceptualise More ❯
London, England, United Kingdom Hybrid / WFH Options
Tripledot Studios
beautiful, market-quality art and assets with a player demographic in mind? If so, we’re the team for you. Key Responsibilities At Tripledot, a Technical Artist is a Unity expert; the critical link between art and code, able to tackle any number of varied tasks within the engine. Design and implement the ‘Unity layer’ which links the … art and animation of the game artists to the functionality of the programmers’ underlying codebase. Construct games within Unity, including the use of Unity UI, in accordance with our in-house technical workflow. Write custom components in C# when control over complex visual elements is required. Optimise the games so that they run smoothly and efficiently … Expertise Our Technical Artists are all game developers. We’re particularly interested in individuals who’ve worked on their own game projects. Expertise in the Unityengine and Unity UI in particular. Experience with different architectural approaches to building a game in Unity, especially with regards to making it More ❯
3D Stylized Environment Artist Project Lead Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation. Locations: Argentina; Bulgaria; Czech Republic; Estonia; Georgia; Latvia; Lithuania; Moldova; Poland; Portugal; Romania; Slovakia; Turkey; Ukraine Cooperation: Remote Next great challenge … teamwork skills; Intermediate English level or higher; You're a rockstar if you have Experience building scenes in game engines (Unreal Engine 4/5, Unity, etc); Strong skills in creating materials in Substance Designer; Knowledge of rendering in VRay, Arnold, and others. As part of Room 8 Studio, you will Manage projects related to More ❯
London, England, United Kingdom Hybrid / WFH Options
PlayStation
Role Overview: We are looking for an independent, dedicated Senior or Staff Software Engineer (Graphics) to join theVisual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and … that exceed the state-of-the-art in runtime efficiency, visual quality and latency. What you’ll be doing: Develop and improve the integration of ML workloads within game engines or runtime tools for prototyping of R&D features within real-time gameplay environments Research, prototyping and implementation of new methods for fast graphics or post processing and … closely with engine, tools, and ML teams to integrate graphics/ML features into the broader runtime Desired skills: Experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc Basic knowledge of neural network architectures like CNNs, transformers and diffusion models Hands-on experience in gameMore ❯
Manchester, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
Position Summary Join our innovative software team, collaborating with graphic artists and game designers to craft cutting-edge video game software for both the UK and international gaming markets. This senior software engineer position is ideal for a seasoned professional with a strong background in video game industries. Your role will involve creating high … vibrant heart of Manchester's Spinningfields district, we offer a flexible hybrid work environment. Our team of over sixty skilled content developers is dedicated to designing and producing game content for markets worldwide. We also organize social activities, including nights out and board game nights. Key Responsibilities: Take ownership of delivering game content and … candidate should have a solid understanding of programming and mathematics. Requirements include: Minimum of 2 years of commercial experience in game development, preferably with expertise in the UNITYgame engine. Proficiency in C# programming language. Knowledge of C++ is advantageous. A relevant degree in fields such as mathematics or computer science. Desirable knowledge of statistical More ❯
ll design clear, attractive, and engaging user interfaces for mobile casual games, including menus, HUDs, pop-ups, onboarding flows, and more. On the UX side you'll translate game design objectives into smooth, enjoyable player experiences. Responsibilities Develop UX flows, wireframes, and interactive prototypes to support game features and systems. Collaborate closely with lead artists, game designers, developers, and product managers to ensure seamless in-game UI integration. Iterate designs based on feedback, analytics, and usability testing. Work with the art team to maintain a consistent, appealing visual identity. Utilize AI-assisted tools to generate ideas, create asset variations, and accelerate production workflows. Advocate for player-first design principles, optimizing UI for … published titles. Familiarity with designing game systems like progression, economy, live events, or IAP. Skilled in using Figma, Adobe XD, Photoshop, Illustrator, After Effects. Solid understanding of Unity engine. Open to integrating AI tools into the creative process (experience with generative AI is a plus). Excellent communication and teamwork abilities. Hybrid onsite 2 days per week More ❯
ll design clear, attractive, and engaging user interfaces for mobile casual games, including menus, HUDs, pop-ups, onboarding flows, and more. On the UX side you'll translate game design objectives into smooth, enjoyable player experiences. Responsibilities Develop UX flows, wireframes, and interactive prototypes to support game features and systems. Collaborate closely with lead artists, game designers, developers, and product managers to ensure seamless in-game UI integration. Iterate designs based on feedback, analytics, and usability testing. Work with the art team to maintain a consistent, appealing visual identity. Utilize AI-assisted tools to generate ideas, create asset variations, and accelerate production workflows. Advocate for player-first design principles, optimizing UI for … published titles. Familiarity with designing game systems like progression, economy, live events, or IAP. Skilled in using Figma, Adobe XD, Photoshop, Illustrator, After Effects. Solid understanding of Unity engine. Open to integrating AI tools into the creative process (experience with generative AI is a plus). Excellent communication and teamwork abilities. Hybrid onsite 2 days per week More ❯
Manchester, England, United Kingdom Hybrid / WFH Options
ZipRecruiter
Job Description Position Summary Join our innovative software team, collaborating with graphic artists and game designers to craft cutting-edge video game software for both the UK and international gaming markets. This senior software engineer position is perfect for a seasoned professional with a strong background in industries like video games. Your role will involve creating … heart of Manchester's Spinningfields district, we offer a flexible hybrid work environment. Our team of over sixty highly skilled content developers is dedicated to designing and producing game content for markets worldwide. But it's not all work; we also organize regular social activities, including nights out and board game nights. Key Responsibilities: Take ownership … should possess a solid understanding of programming and mathematics. Additionally: Minimum of 2 years of commercial experience in game development, with a preference for expertise in the UNITYgame engine. Proficiency in the C# programming . Familiarity with the C++ programming is advantageous. A strong educational background, equivalent to at least a degree in a More ❯
ll design clear, attractive, and engaging user interfaces for mobile casual games, including menus, HUDs, pop-ups, onboarding flows, and more. On the UX side you'll translate game design objectives into smooth, enjoyable player experiences. Responsibilities Develop UX flows, wireframes, and interactive prototypes to support game features and systems. Collaborate closely with lead artists, game designers, developers, and product managers to ensure seamless in-game UI integration. Iterate designs based on feedback, analytics, and usability testing. Work with the art team to maintain a consistent, appealing visual identity. Utilize AI-assisted tools to generate ideas, create asset variations, and accelerate production workflows. Advocate for player-first design principles, optimizing UI for … published titles. Familiarity with designing game systems like progression, economy, live events, or IAP. Skilled in using Figma, Adobe XD, Photoshop, Illustrator, After Effects. Solid understanding of Unity engine. Open to integrating AI tools into the creative process (experience with generative AI is a plus). Excellent communication and teamwork abilities. Hybrid onsite 2 days per week More ❯
Bolton, England, United Kingdom Hybrid / WFH Options
JR United Kingdom
Yes col-narrow-right Job Views: 2 Posted: 04.06.2025 Expiry Date: 19.07.2025 col-wide Job Description: Position Summary Join our innovative software team, collaborating with graphic artists and game designers to craft cutting-edge video game software for both the UK and international gaming markets. This senior software engineer position is perfect for a seasoned professional … heart of Manchester's Spinningfields district, we offer a flexible hybrid work environment. Our team of over sixty highly skilled content developers is dedicated to designing and producing game content for markets worldwide. But it's not all work; we also organize regular social activities, including nights out and board game nights. Key Responsibilities: Take ownership … should possess a solid understanding of programming and mathematics. Additionally: Minimum of 2 years of commercial experience in game development, with a preference for expertise in the UNITYgame engine. Proficiency in the C# programming language. Familiarity with the C++ programming language is advantageous. A strong educational background, equivalent to at least a degree in More ❯
ll design clear, attractive, and engaging user interfaces for mobile casual games, including menus, HUDs, pop-ups, onboarding flows, and more. On the UX side you'll translate game design objectives into smooth, enjoyable player experiences. Responsibilities Develop UX flows, wireframes, and interactive prototypes to support game features and systems. Collaborate closely with lead artists, game designers, developers, and product managers to ensure seamless in-game UI integration. Iterate designs based on feedback, analytics, and usability testing. Work with the art team to maintain a consistent, appealing visual identity. Utilize AI-assisted tools to generate ideas, create asset variations, and accelerate production workflows. Advocate for player-first design principles, optimizing UI for … published titles. Familiarity with designing game systems like progression, economy, live events, or IAP. Skilled in using Figma, Adobe XD, Photoshop, Illustrator, After Effects. Solid understanding of Unity engine. Open to integrating AI tools into the creative process (experience with generative AI is a plus). Excellent communication and teamwork abilities. Hybrid onsite 2 days per week More ❯
Senior Product Manager, Customer Success At Unity, the Customer Success and Operations (CSOps) organization’s mission is to support and train Unity customers in using RT3D tools and services. Our Senior Product Manager, Customer Success will drive strategic projects that will directly influence the success of our developers across our tools. Short-term success in your role means … services (consulting, support, customer success, training) Additional information Relocation support is not available for this position. Work visa/immigration sponsorship is not available for this position Life at UnityUnity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure … experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing. As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion More ❯
Senior Product Manager, Customer Success At Unity, the Customer Success and Operations (CSOps) organization’s mission is to support and train Unity customers in using RT3D tools and services. Our Senior Product Manager, Customer Success will drive strategic projects that will directly influence the success of our developers across our tools. Short-term success in your role means … services (consulting, support, customer success, training) Additional information Relocation support is not available for this position. Work visa/immigration sponsorship is not available for this position Life at UnityUnity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure … experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing. As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion More ❯
to apply for the Senior Sound Designer role at Cloud Imperium Games Get AI-powered advice on this job and more exclusive features. Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the … In-depth experience in working on MMO, FPS and Flight/Vehicle titles will prove useful, and a love of science fiction always helps! Please apply with a game sound design demo-reel/portfolio. What does a Senior Sound Designer at CIG do? Work individually and with the team to achieve world class sound design and implementation … Pro Tools, Soundforge and Izotope RX. Working knowledge of audio middleware and/or proprietary tech - e.g. Audiokinetic Wwise. Working knowledge of game engines - e.g. CryEngine, Lumberyard, Unity and Unreal. Proven experience in using game engines to implement and work with audio. A genuine passion for games and be invested in the latest developments within More ❯
London, England, United Kingdom Hybrid / WFH Options
2K
Overview: We are looking for an independent, dedicated Senior or Staff Machine Learning Engineer to join the Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and … and latency. What you’ll be doing: Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc. Research and prototyping of new methods for graphics or video enhancement, and data generation pipelines from generative models Collaborate with team members on drafting publications and patent … and ray tracing Experience in image processing theory and methods, evidenced by the development of practical designs in this area Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc. Benefits: Discretionary bonus opportunity Hybrid Working (within Flexmodes) Private Medical Insurance Dental Scheme 25 days holiday per More ❯
UI Art Lead on one of our main titles in Product Madness. In this role you will be responsible for creating and maintaining the User Interface of the game from initial conception to implementation. You will lead and manage a small team of talented artists, setting a clear vision, building trust, providing consistent feedback, and understanding each artist … a clear path for everyone to achieve their goals. You will also work alongside UX designers, technical artists, developers and product managers to ensure the UI supports the game experience. You will partner with production to develop high level execution plans and own the execution strategy. As UI Art Lead, you are expected to develop the overall look … documentation, exporting assets and presenting Great at tasks refinement, prioritization and building work plans and timelines Experienced on mentoring other UI designers and plan their growth Experienced working on Unity projects, from the hands off to asset integration Ability of study existing interfaces and suggest upgrades Ability to create working prototypes Knowledge of the modern casual gaming market and More ❯
to focus and specialise your technical skills further, working with our teams to innovate and drive programming expertise. Third Kind Games is one of the largest independently owned game development studios in the UK, based in Royal Leamington Spa. We also have remote studios in Poland and Spain. Our three studios have been built on the same original … Leading by example and using your knowledge to support the development, mentoring and performance of fellow programmers. Working with a highly experienced team on all areas of the game, both client and server. Fully owning complex systems through design and development, working closely with the Programmers and other disciplines to realise their visions. Helping to drive our creative … part of a team, whilst knowing when to ask for advice from your colleagues. 10+ years' industry experience. 5+ years' C++ or C# experience. Experience with engines such as Unity, Lumberyard and Unreal. Skills it would be great to have Experience with: Cloud services such as PlayFab and GameSparks. If you think this is the role for you please More ❯
London, England, United Kingdom Hybrid / WFH Options
Sony Interactive Entertainment
Overview: We are looking for an independent, dedicated Senior or Staff Machine Learning Engineer to join the Visual Computing Group (VCG) and contribute to redefining the world of game play and live streaming via advanced R&D. VCG’s mission is to design and deploy advanced neural networks and machine learning (ML) for game rendering and … and latency. What you’ll be doing: Develop and improve core generative models for graphics and video processing for a variety of applications, such as live video streaming, game rendering, etc. Research and prototyping of new methods for graphics or video enhancement, and data generation pipelines from generative models Collaborate with team members on drafting publications and patent … and ray tracing Experience in image processing theory and methods, evidenced by the development of practical designs in this area Some experience with 3D engines such as Unreal or Unity; in particular, generation of datasets, extraction of G-buffers, motion vectors, etc. Discretionary bonus opportunity Hybrid Working (within Flexmodes) Private Medical Insurance 25 days holiday per year On Site More ❯
owned subsidiary of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). With massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 6 billion times on mobile, including Star Wars: Hunters, CSR Racing, Dragon City, Empires & Puzzles, FarmVille, Golf Rival, Hair Challenge, Harry Potter: Puzzles … as well as live features and events of current titles. This responsibility requires an ability to execute against a broad range of tasks across all areas of the game’s portfolio, from creating promotional images & motion graphics to helping edit 2D animation. You will also engage with our UA team and relevant stakeholders to ensure our team meets … animation skills. Highly proficient using Photoshop, After Effects and Illustrator. Experience working on live projects or products. UA/digital marketing knowledge is desirable but not essential. 3D software & Unity knowledge is desirable but not essential. A portfolio of recent work demonstrating your skill and breadth of experience. #LI-Hybrid We are proud to be an equal opportunity employer More ❯
London, England, United Kingdom Hybrid / WFH Options
MiQ
Center of Excellence based in Bengaluru, India to evaluate and onboard new and existing (updated) data partnerships Scope and deliver targeted proof of concepts, ensuring that they power game changing capabilities for clients. These should span the full campaign lifecycle - planning, activation, optimization measurement and reporting Partnership Management & External Engagement Collaborate with Global Strategy & Partnerships teams to manage … dream to grow alongside us. WHAT WE VALUE IN OUR PEOPLE: Passion – We love and live what we do Determination - We always find a way to figure it out Unity – We hold each other accountable. We win and lose as a team Agility – We anticipate the unexpected, embrace and adapt to change Courage – We dare to think unconventionally At More ❯