Ashton-Under-Lyne, Greater Manchester, United Kingdom Hybrid / WFH Options
TechNET Immersive
only) Comfortable working independently on focused deliverables Nice to Have Experience with other render engines (e.g. Arnold, V-Ray, MoonRay) Familiarity with Houdini or Maya rendering workflows Background in VFX, animation, or real-time graphics pipelines Details Duration: 2–3 months Start date: ASAP or within 4 weeks Location More ❯
technical skills for the construction of complex hard surface assets. Proven experience in creating assets in a feature film or production environment. Proficiency in Maya and Zbrush. Ability to use node networks and procedural workflows is a plus. Strong organisational and time-management abilities to navigate schedules and meet More ❯
ll do Camera/assets staging/blocking Overseeing Previs and Postvis ingestion Setup and maintenance of Conforms Shot content maintenance for animation Strong Maya knowledge with excellent problem solving skills and a solid understanding of the visual effects pipeline. Houdini knowledge also an advantage. Good attention to detail More ❯
at the studios and potentially abroad. What you'll do: Create high-quality 3D assets, built in Unreal Engine and in external DCCs like Maya or Houdini, modelling high poly, hard surface and organic forms as well as creating textures and shaders. Working with Lookdev assets in Unreal Engine More ❯
Cambridge, England, United Kingdom Hybrid / WFH Options
Frontier
Highly collaborative and a confident communicator. Ability to take a holistic view of issues. Technical Art skills, including but not limited to; Python development, Maya, asset management, and content creation best practices. Solid understanding of modern game engines. Experience in a similar role within the games industry. Strategic experience More ❯
with a focus on nurturing talent. Proficiency in Blender is highly desirable; however, experience with other 3D software such as 3D Studio Max and Maya is also acceptable. Extensive knowledge in 3D sculpting using Zbrush or Mudbox. Skilled in an array of modeling techniques, encompassing high-resolution sculpting, hard More ❯
technical skills for the construction of complex hard surface assets. Proven experience in creating assets in a feature film or production environment. Proficiency in Maya and Zbrush. Ability to use node networks and procedural workflows is a plus. Strong organisational and time-management abilities to navigate schedules and meet More ❯
record that includes at least one AAA/AA title for console or PC. Extensive knowledge of 3D software such as 3D Studio Max, Maya, or Blender. Expertise in utilising Photoshop or other 2D design tools effectively. A strong understanding of 2D particle texture creation techniques. Robust experience with More ❯
Set up and script gameplay in levels Polish level to final quality and beyond Our Ideal Candidate should have: Basic modelling skills in 3D (Maya/etc) Strong understanding of designing gameplay in 3D space, platforming mechanics Strong interest in telling story with level design, narrative games Good ability More ❯
Bristol, England, United Kingdom Hybrid / WFH Options
1920vfx
CG Generalist - Speculative 1920 are looking for CG Generalist who can work in our Bristol office The ideal candidate will have strong background in Maya and Houdini. The role will require 3 days in the office. (Unfortunately we cannot accept artist who require visa sponsorship). Department 3D Role More ❯
modelling, texturing, look development, layout, and lighting, working collaboratively with Environment Artists to create ultra-real sets for Film & TV shots. Experience working in Maya Houdini is a bonus! A good understanding of asset creation A great eye for detail with a varied skillset Work on high-level VFX More ❯
external clients, ensuring adherence to brand guidelines and project specifications. Utilize industry-standard tools such as Adobe Creative Suite (After Effects, Premiere Pro), AutodeskMaya, and other relevant software for multimedia production. Apply innovative thinking to all multimedia development projects, encompassing various digital and non-screen-based media. Develop … media, and digital art. Proficiency in Adobe Creative Suite, including After Effects, Premiere Pro, Photoshop, and Illustrator. Familiarity with 3D modelling software (e.g., AutodeskMaya, Blender) and other multimedia design tools. Proficiency in creating multimedia content using typography, digital art, video, special effects, rendering, animation, and 3D graphics. Strong More ❯
Science or related field Five-plus years of experience as a Character Technical Director Two-plus years of experience in software development Experience with Maya API Strong Python software development Experience with object-oriented software design Development experience and ability to work closely with end-users Attention to detail … Blender Experience with C++ software development Experience with USD and its usage in feature production pipelines Experience in Unreal Engine 5 Experience in Bifrost (Maya) Experience in ZIVA More ❯
Science or related field Five-plus years of experience as a Character Technical Director Two-plus years of experience in software development Experience with Maya API Strong Python software development Experience with object-oriented software design Development experience and ability to work closely with end-users Attention to detail … Blender Experience with C++ software development Experience with USD and its usage in feature production pipelines Experience in Unreal Engine 5 Experience in Bifrost (Maya) Experience in ZIVA About Us We are DNEG, one of the world's leading visual effects and animation companies for the creation of award More ❯
network you want to login/join with: This position will be supported from a home office; location can be anywhere in the UK. Maya HTT is a world leading software developer and engineering solutions provider focused on CAE, CAD, CAM and PLM. A long-time partner of Siemens … Digital Industries Software, Maya HTT collaborates in providing software, AI, and engineering services to help clients and partners worldwide boost performance, improve quality, drive down costs, and harness the value of their data. To support our continued growth, we are looking for ambitious, motivated individuals to join our PLM … Team. The candidates must be autonomous and able to thrive in a technically challenging environment. They will be responsible for delivering Maya HTT’s customized PLM solutions and services to our customers. What to expect as your main responsibilities: Reporting to the Delivery Manager, the Project Manager’s main More ❯
This position will be supported from a home office; location can be anywhere in the UK. Maya HTT is a world leading software developer and engineering solutions provider focused on CAE, CAD, CAM, and PLM. A long-time partner of Siemens Digital Industries Software, Maya HTT collaborates in … AI, and engineering services to help clients and partners worldwide boost performance, improve quality, drive down costs, and harness the value of their data. Maya HTT has a growing services organisation that engages with customers worldwide from its Montreal headquarters to deliver its technologies and expertise. Particularly our Product … CAD, CAM. Experience in Engineering, Industrial, or Manufacturing related environment. Position requires strong interpersonal skills, ownership, communication skills, and problem-solving capabilities. Why join Maya HTT? Permanent Position and Competitive Base Salary. Employer-Paid Benefits starting from Day One: private healthcare, vision and dental care, travel insurance, critical illness More ❯
set. Create tools to help animation workflow and rig interaction. Work within the pipeline and rigging standards. Meet delivery deadlines under production constraints. Requirements Maya rigging experience (full body/facial). A passion for creating believable CG characters and the requisite attention to detail. Experience with scripting (i.e. … their limitations. You might also have Facial anatomy, realistic eye and mouth rigs, FACS breakdown. Life drawing or organic modelling. Basic knowledge of dynamics (Maya Hair, nCloth, nParticle etc.). Strong maths background, especially matrix maths and geometry algorithms. C or C++ programming for Maya plugins. Accessibility Statement More ❯
Strong proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software engineering best … troubleshoot challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as Unreal Engine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio More ❯
Strong proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software engineering best … troubleshoot challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as Unreal Engine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio More ❯
Strong proficiency in Python programming. Familiarity in Unreal Engine systems: Blueprints, Animation Blueprints, the UE Python API. Proven expertise with DCC software such as Maya, Houdini, Blender, and Substance Painter. Experience with version control systems like Perforce or Git. A solid understanding of SOLID principles and software engineering best … troubleshoot challenges, and devise solutions that align with production requirements. Provide expert technical guidance and develop tools for DCC software such as Unreal Engine, Maya, Houdini, Blender, and Substance Painter, ensuring seamless integration with the production pipeline. Work closely with render management tools to optimize and maintain the studio More ❯
repurpose game assets for marketing use. Create polished 2D assets using Adobe After Effects, Photoshop, and Illustrator. Work in 3D tools such as Blender, Maya, or 3ds Max to light, animate, and enhance marketing scenes. Collaborate with marketing and community teams to deliver high-quality content across trailers, social … Unreal Engine 5, including Sequencer and asset handling. Experience with Adobe Creative Suite, particularly After Effects and Photoshop. 3D experience in tools like Blender, Maya, or 3ds Max, especially around scene lighting, animation, and rendering. Strong sense of pacing, composition, mood, and emotional storytelling. Ability to collaborate across teams More ❯
SUPPORT DEVELOPER: LONDON/HYBRID The Future is Giant. We're not just visualising the future of the automotive industry- We're creating it. Digital Giant is a multi-discipline imaging and visualisation studio specialising in automotive content production across More ❯
production constraints Requirements Strong understanding of human face anatomy and facial expressions Realistic or cartoon-style eye and mouth rigs, Knowledge of FACS General Maya rigging A passion for creating believable CG characters and the requisite attention to detail Experience with scripting (i.e. Python) and the ability to follow … also have Experience with facial motion capture, solving and retargeting a plus Life drawing or organic modelling especially human anatomy Basic knowledge of dynamics (Maya Hair, nCloth, nParticle etc.) Decent maths background a plus Accessibility Statement Our London studio is fully accessible, with step-free entry, accessible toilets on More ❯
London, England, United Kingdom Hybrid / WFH Options
2K
and World-Building Art Illustrate environments, scenes, and tell stories that expand the Steel Hunters narrative. 3D/2D Hybrid Workflow Utilize either Blender, Maya or C4D to integrate our Hunters and their unique abilities into 3D environments, and polish them into 2D marketing art. Use Unreal Engine to … and storytelling skills Portfolio showcasing high-quality artwork, preferably in gaming Fluency in English What additional skills will help you stand out? Experience with Maya Familiarity with Stable Diffusion, Loras, Comfy Ui, AI-assisted concepting workflows Background in game marketing art Work mode Hybrid or Remote (within UK, Czech More ❯
are digital compositors’ tools. Image editing software: Adobe Photoshop. Digital painting and compositing software: After Effects, 3ds Max, Arnold, Blackmagic Fusion, V-Ray, Houdini, Maya, Mental Ray, and RenderMan. Job Outlook The demand for digital compositors is high and tends to increase. According to the U.S BLS, the demand … other’s resources efficiently and effectively. Knowledge of compositing programs : It involves being adept at using relevant programs such as Blackmagic Fusion, After Effects, Maya, Houdini, Photoshop, and Nuke. Knowledge of photography : These professionals must understand cinematography, cameras, and how films are created. A good eye : Know what makes More ❯