Vulkan Jobs in England

51 to 62 of 62 Vulkan Jobs in England

Rendering Algorithm Researcher - Next-Gen GPU Innovation - / Vulkan / OpenGL ES

cambridge, east anglia, united kingdom
European Tech Recruit
Rendering Algorithm Researcher - Next-Gen GPU Innovation -/Vulkan/OpenGL ES Are you passionate about pushing the limits of real-time graphics? Join our clients multinational and highly collaborative Graphics Research Team, where creativity meets cutting-edge GPU technology. they're shaping the future of visual computing and looking for brilliant minds to help us craft world-class rendering … GPU architects and software engineers to explore next-generation rendering technologies What they're looking for: A solid background in graphics algorithms and game rendering flows Strong knowledge of Vulkan, OpenGL ES, or Metal, with a deep understanding of GPU architecture Experience in advanced rendering or neural rendering techniques such as 3D Gaussian Splatting, Neural Radiance Caching, or Neural Textures More ❯
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GPU & Rendering Engineer

Cambridge, England, United Kingdom
European Tech Recruit
exciting technical problems. Key Responsibilities and Required Skills: Prior Graphics knowledge, including: GBuffer, Ray tracing & Global Illumination & Screen space processing such as SSAO or motion vector. Experience working on Vulkan API. Ideally you will have hands on experience on Vulkan API skill and good to know how to do ray tracing with Vulkan API Hands-on experience with one or … more of the following graphics APIs such as Vulkan, OpenGL, Metal, DirectX11 or 12 and/or OpenCL. Excellent programming skills using C or C++ Motivations to work with Ray Tracing, Game Engine Development, or had prior knowledge of Device Driver Development is beneficial. Key Words: GPU/Graphics/Driver Development/C/C++/Firmware/Embedded … Systems/CPU/Driver internals/Software Architecture/GBuffer/Global Illumination/Direct X/OpenGL/Vulkan/GL ES/Game Engine/Ray Tracing/Arm Architecture By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see More ❯
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GPU & Rendering Engineer

cambridge, east anglia, united kingdom
European Tech Recruit
exciting technical problems. Key Responsibilities and Required Skills: Prior Graphics knowledge, including: GBuffer, Ray tracing & Global Illumination & Screen space processing such as SSAO or motion vector. Experience working on Vulkan API. Ideally you will have hands on experience on Vulkan API skill and good to know how to do ray tracing with Vulkan API Hands-on experience with one or … more of the following graphics APIs such as Vulkan, OpenGL, Metal, DirectX11 or 12 and/or OpenCL. Excellent programming skills using C or C++ Motivations to work with Ray Tracing, Game Engine Development, or had prior knowledge of Device Driver Development is beneficial. Key Words: GPU/Graphics/Driver Development/C/C++/Firmware/Embedded … Systems/CPU/Driver internals/Software Architecture/GBuffer/Global Illumination/Direct X/OpenGL/Vulkan/GL ES/Game Engine/Ray Tracing/Arm Architecture By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see More ❯
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C/C++ Engineer – Real-Time Rendering

london, south east england, united kingdom
Hybrid / WFH Options
Seismiq
and GPUs, this role is for you. Responsibilities Build and optimize C/C++ software for real-time rendering and high-throughput processing. Push the limits of GPU APIs (Vulkan, CUDA) for low-latency. Work with streaming and networking systems to deliver massive data pipelines at scale. Develop cross-platform code that runs on both Windows and Linux (Ubuntu). … Profile, debug, and tune performance across CPUs, GPUs, and networks. Requirements 5+ years of experience in C/C++. Hands-on experience with Vulkan or similar GPU APIs. Strong background in real-time processing, rendering, or high-performance systems. Knowledge of networking/streaming (sockets, IPC, or similar). Comfort with multi-threading, concurrency, and system-level debugging. Extra Experience More ❯
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Graphics Software Engineer

Hertfordshire, England, United Kingdom
microTECH Global LTD
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure full … conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute to internal … documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable More ❯
Posted:

Graphics Software Engineer

hertfordshire, east anglia, united kingdom
microTECH Global LTD
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure full … conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute to internal … documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable More ❯
Posted:

Graphics Software Engineer

watford, hertfordshire, east anglia, united kingdom
microTECH Global LTD
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure full … conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute to internal … documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable More ❯
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Graphics SW Engineer (Graduates)

Hemel Hempstead, England, United Kingdom
microTECH Global LTD
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure full … conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute to internal … documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable More ❯
Posted:

Graphics SW Engineer (Graduates)

hemel hempstead, east anglia, united kingdom
microTECH Global LTD
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure full … conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute to internal … documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable More ❯
Posted:

Graphics SW Engineer (Graduates)

watford, hertfordshire, east anglia, united kingdom
microTECH Global LTD
Role Overview We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads. Key Responsibilities Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture Ensure full … conformance with the Vulkan API and optimise performance across varied use cases Develop shader compilers and runtime components within the Vulkan software stack Optimise both graphics and compute pipelines for a vector core-based architecture Work closely with hardware engineers to inform and influence architectural decisions Investigate and resolve driver-related issues across multiple applications and environments Contribute to internal … documentation and developer-facing resources Requirements A minimum of 5 years’ experience in graphics driver development Strong understanding of the Vulkan API and modern graphics programming techniques Proven experience with GPU architectures and low-level driver implementation Solid grasp of graphics and compute pipeline concepts Experience working with LLVM-based compiler technologies (desirable) Familiarity with open-source hardware architectures (desirable More ❯
Posted:

Rendering Algorithm Researcher – Graphics & GPU

Cambridge, England, United Kingdom
European Tech Recruit
functional engineering and research teams Key Requirements: BSEE/BSCS (MS/PhD preferred) in relevant field Strong knowledge of graphics algorithms and rendering flows Proficiency with APIs like Vulkan, OpenGL ES, Metal Experience in advanced rendering or neural rendering is a plus Keywords: Rendering/Graphics Algorithms/GPU/Vulkan/OpenGL/Neural Rendering/Computer Graphics More ❯
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Rendering Algorithm Researcher – Graphics & GPU

cambridge, east anglia, united kingdom
European Tech Recruit
functional engineering and research teams Key Requirements: BSEE/BSCS (MS/PhD preferred) in relevant field Strong knowledge of graphics algorithms and rendering flows Proficiency with APIs like Vulkan, OpenGL ES, Metal Experience in advanced rendering or neural rendering is a plus Keywords: Rendering/Graphics Algorithms/GPU/Vulkan/OpenGL/Neural Rendering/Computer Graphics More ❯
Posted:
Vulkan
England
10th Percentile
£80,250
25th Percentile
£80,625
Median
£87,500
75th Percentile
£100,625
90th Percentile
£104,750