Hybrid/Remote GLSL Job Trends

OpenGL Shading Language (GLSL)
UK > Work from Home

The table below provides summary statistics and salary benchmarking for remote or hybrid work requiring GLSL skills. It covers permanent job vacancies from the 6 months leading up to 19 November 2025, with comparisons to the same periods in the previous two years.

6 months to
19 Nov 2025
Same period 2024 Same period 2023
Rank 379 - -
Rank change year-on-year - - -
Permanent jobs citing GLSL 1 0 0
As % of all permanent jobs with remote/hybrid work options 0.007% - -
As % of the Programming Languages category 0.024% - -
Number of salaries quoted 1 0 0
10th Percentile - - -
25th Percentile £37,500 - -
Median annual salary (50th Percentile) £40,000 - -
75th Percentile £42,500 - -
90th Percentile - - -
UK median annual salary £40,000 - £55,000
% change year-on-year - - -4.35%

All Programming Languages
Work from Home

GLSL falls under the Programming Languages category. For comparison with the information above, the following table provides summary statistics for all permanent job vacancies with remote or hybrid options requiring coding skills.

Permanent vacancies with a requirement for coding skills 4,226 8,171 10,087
As % of all permanent jobs with a WFH option 27.66% 41.71% 47.02%
Number of salaries quoted 3,288 5,191 8,500
10th Percentile £35,000 £39,625 £40,000
25th Percentile £46,250 £47,750 £48,750
Median annual salary (50th Percentile) £62,500 £65,000 £65,000
Median % change year-on-year -3.85% - +4.00%
75th Percentile £82,500 £85,000 £83,750
90th Percentile £113,750 £115,000 £100,000
UK median annual salary £62,500 £65,000 £65,000
% change year-on-year -3.85% - -

GLSL
Job Vacancy Trend for Remote/Hybrid Jobs

Historical trend showing the proportion of permanent IT job postings citing GLSL and offering remote or hybrid work options relative to all permanent IT jobs advertised.

GLSL job vacancy trend for remote/hybrid jobs

GLSL
Salary Trend for Remote/Hybrid Jobs

Salary distribution trend for jobs with remote/hybrid work options citing GLSL.

Salary distribution trend for jobs with remote/hybrid work options citing GLSL

GLSL
Co-Occurring Skills & Capabilities in Remote/Hybrid Jobs by Category

The following tables expand on the one above by listing co-occurrences grouped by category. They cover the same employment type, locality and period, with up to 20 co-occurrences shown in each category:

General
1 1 (100.00%) Games
1 1 (100.00%) Social Skills
Libraries, Frameworks & Software Standards
1 1 (100.00%) OpenGL
1 1 (100.00%) Vulkan
Miscellaneous
1 1 (100.00%) 3D Graphics
1 1 (100.00%) CUDA
Operating Systems
1 1 (100.00%) Linux
1 1 (100.00%) Windows
Processes & Methodologies
1 1 (100.00%) Agile
1 1 (100.00%) Continuous Integration
1 1 (100.00%) Physics
1 1 (100.00%) Software Architecture
1 1 (100.00%) Software Engineering
1 1 (100.00%) Validation
Programming Languages
1 1 (100.00%) C
1 1 (100.00%) C++
1 1 (100.00%) Python
Qualifications
1 1 (100.00%) BPSS Clearance
1 1 (100.00%) Security Cleared